Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
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@@ -161,6 +161,9 @@ class OSG_EXPORT View : public virtual osg::Object
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void updateSlaves();
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virtual void resizeGLObjectBuffers(unsigned int maxSize);
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virtual void releaseGLObjects(osg::State* = 0) const;
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protected :
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virtual ~View();
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