Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
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@@ -60,6 +60,9 @@ class OSGVIEWER_EXPORT Renderer : public osg::GraphicsOperation
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virtual void compile();
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virtual void resizeGLObjectBuffers(unsigned int maxSize);
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virtual void releaseGLObjects(osg::State* = 0) const;
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void setCompileOnNextDraw(bool flag) { _compileOnNextDraw = flag; }
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bool getCompileOnNextDraw() const { return _compileOnNextDraw; }
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