Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
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@@ -438,7 +438,7 @@ bool GraphicsContext::realize()
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void GraphicsContext::close(bool callCloseImplementation)
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{
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OSG_INFO<<"close("<<callCloseImplementation<<")"<<this<<std::endl;
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OSG_INFO<<"GraphicsContext::close("<<callCloseImplementation<<")"<<this<<std::endl;
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// switch off the graphics thread...
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setGraphicsThread(0);
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