Added CoordinateSystemNode::set(const CoordinateSystemNode&) method to conviniently
set up a coordindate system.
This commit is contained in:
@@ -35,6 +35,13 @@ CoordinateSystemNode::CoordinateSystemNode(const CoordinateSystemNode& csn,const
|
||||
{
|
||||
}
|
||||
|
||||
void CoordinateSystemNode::set(const CoordinateSystemNode& csn)
|
||||
{
|
||||
_format = csn._format;
|
||||
_cs = csn._cs;
|
||||
_ellipsoidModel = csn._ellipsoidModel;
|
||||
}
|
||||
|
||||
CoordinateFrame CoordinateSystemNode::computeLocalCoordinateFrame(const Vec3d& position) const
|
||||
{
|
||||
if (_ellipsoidModel.valid())
|
||||
|
||||
Reference in New Issue
Block a user