Updated wrappers

This commit is contained in:
Robert Osfield
2007-02-06 17:00:20 +00:00
parent 2236c0576e
commit f81251bc77

View File

@@ -31,10 +31,16 @@ TYPE_NAME_ALIAS(std::vector< osgViewer::GraphicsWindow * >, osgViewer::Viewer::W
TYPE_NAME_ALIAS(std::vector< osg::Camera * >, osgViewer::Viewer::Cameras);
TYPE_NAME_ALIAS(std::vector< OpenThreads::Thread * >, osgViewer::Viewer::Threads);
TYPE_NAME_ALIAS(std::vector< osg::OperationsThread * >, osgViewer::Viewer::OperationsThreads);
BEGIN_ENUM_REFLECTOR(osgViewer::Viewer::ThreadingModel)
I_EnumLabel(osgViewer::Viewer::SingleThreaded);
I_EnumLabel(osgViewer::Viewer::ThreadPerContext);
I_EnumLabel(osgViewer::Viewer::ThreadPerCamera);
I_EnumLabel(osgViewer::Viewer::CullDrawThreadPerContext);
I_EnumLabel(osgViewer::Viewer::DrawThreadPerContext);
I_EnumLabel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext);
I_EnumLabel(osgViewer::Viewer::AutomaticSelection);
END_REFLECTOR
BEGIN_ENUM_REFLECTOR(osgViewer::Viewer::BarrierPosition)
@@ -107,6 +113,10 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Viewer)
__bool__getUseMainThreadForRenderingTraversals,
"Get whether the main thread, calling frame(), should be used for the rendering traversals. ",
"");
I_Method0(osgViewer::Viewer::ThreadingModel, suggestBestThreadingModel,
__ThreadingModel__suggestBestThreadingModel,
"Let the viewer suggest the best threading model for the viewers camera/window setup and the hardware available. ",
"");
I_Method1(void, setEndBarrierPosition, IN, osgViewer::Viewer::BarrierPosition, bp,
__void__setEndBarrierPosition__BarrierPosition,
"Set the position of the end barrier. ",
@@ -179,6 +189,14 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Viewer)
__void__getCameras__Cameras_R1__bool,
"",
"");
I_MethodWithDefaults2(void, getAllThreads, IN, osgViewer::Viewer::Threads &, threads, , IN, bool, onlyActive, true,
__void__getAllThreads__Threads_R1__bool,
"",
"");
I_MethodWithDefaults2(void, getOperationsThreads, IN, osgViewer::Viewer::OperationsThreads &, threads, , IN, bool, onlyActive, true,
__void__getOperationsThreads__OperationsThreads_R1__bool,
"",
"");
I_Method1(void, setRealizeOperation, IN, osg::Operation *, op,
__void__setRealizeOperation__osg_Operation_P1,
"Set the graphics operation to call on realization of the viewers graphics windows. ",
@@ -237,5 +255,9 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Viewer)
__void__setUseMainThreadForRenderingTraversals__bool);
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< OpenThreads::Thread * >);
STD_VECTOR_REFLECTOR(std::vector< osg::Camera * >);
STD_VECTOR_REFLECTOR(std::vector< osg::OperationsThread * >);