Further work on new TextureAtlasBuilder.
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@@ -636,6 +636,7 @@ class OSGUTIL_EXPORT Optimizer
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osg::ref_ptr<const osg::Image> _image;
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osg::ref_ptr<const osg::Texture2D> _texture;
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bool suitableForAtlas(unsigned int maximumAtlasWidth, unsigned int maximumAtlasHeight, unsigned int margin);
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osg::Matrix computeTextureMatrix() const;
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@@ -687,7 +688,7 @@ class OSGUTIL_EXPORT Optimizer
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Source* getSource(const osg::Texture2D* texture);
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SourceList _sourceList;
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AtlasList _atasList;
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AtlasList _atlasList;
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};
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};
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