Moved across to use OSG_FIXED_FUNCTION_AVAILABLE
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@@ -46,7 +46,7 @@ State::State():
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_projection = _identity;
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_modelView = _identity;
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#if defined(OSG_GLES2_AVAILABLE) || defined(OSG_GL3_AVAILABLE)
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#if !defined(OSG_GL_FIXED_FUNCTION_AVAILABLE)
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_useModelViewAndProjectionUniforms = true;
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_useVertexAttributeAliasing = true;
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#else
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