Moved across to use OSG_FIXED_FUNCTION_AVAILABLE
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@@ -534,7 +534,7 @@ void StateSet::setGlobalDefaults()
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setMode(GL_DEPTH_TEST,StateAttribute::ON);
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#if !defined(OSG_GLES2_AVAILABLE)
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#if defined(OSG_GL_FIXED_FUNCTION_AVAILABLE)
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// setAttributeAndModes(new AlphaFunc,StateAttribute::OFF);
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setAttributeAndModes(new BlendFunc,StateAttribute::OFF);
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