Removed osgGA::GUIEventHandlerVisitor and osgGA::SetSceneVistor classes/headers as
this classes weren't being actively used the distribution, effectively being noops.
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@@ -11,8 +11,8 @@
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGGA_GEOSTATE_MANIPULATOR
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#define OSGGA_GEOSTATE_MANIPULATOR 1
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#ifndef OSGGA_STATESTATE_MANIPULATOR
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#define OSGGA_STATESTATE_MANIPULATOR 1
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#include <osgGA/Export>
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#include <osgGA/GUIEventAdapter>
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@@ -38,21 +38,18 @@ public:
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virtual const char* className() const { return "StateSetManipulator"; }
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/** attach a geostate to the manipulator to be used for specifying view.*/
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/** attach a STATESTATE to the manipulator to be used for specifying view.*/
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virtual void setStateSet(osg::StateSet*);
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/** get the attached a geostate.*/
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/** get the attached a STATESTATE.*/
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virtual osg::StateSet * getStateSet();
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/** get the attached a geostate.*/
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/** get the attached a STATESTATE.*/
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virtual const osg::StateSet * getStateSet() const;
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/** Handle events, return true if handled, false otherwise.*/
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virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
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/** Handle visitations */
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virtual void accept(GUIEventHandlerVisitor&);
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/** Get the keyboard and mouse usage of this manipulator.*/
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virtual void getUsage(osg::ApplicationUsage& usage) const;
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@@ -75,7 +72,7 @@ public:
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protected:
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// Reference pointer to a geostate
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// Reference pointer to a STATESTATE
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osg::ref_ptr<osg::StateSet> _drawState;
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bool _backface;
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