Removed osgGA::GUIEventHandlerVisitor and osgGA::SetSceneVistor classes/headers as

this classes weren't being actively used the distribution, effectively being noops.
This commit is contained in:
Robert Osfield
2006-10-06 09:54:45 +00:00
parent 2f5b7c2e6a
commit f95a913daa
26 changed files with 79 additions and 448 deletions

View File

@@ -16,7 +16,6 @@
#include <osg/Vec3d>
#include <osgGA/GUIActionAdapter>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIEventHandlerVisitor>
#include <osgGA/MatrixManipulator>
#include <osgUtil/SceneView>
@@ -60,7 +59,6 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgGA::MatrixManipulator)
I_Method1(void, home, IN, double, x);
I_Method2(void, init, IN, const osgGA::GUIEventAdapter &, x, IN, osgGA::GUIActionAdapter &, x);
I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us);
I_Method1(void, accept, IN, osgGA::GUIEventHandlerVisitor &, v);
I_Property(bool, AutoComputeHomePosition);
I_WriteOnlyProperty(const osg::Matrixd &, ByInverseMatrix);
I_WriteOnlyProperty(const osg::Matrixd &, ByMatrix);