Updated osgunittests with a matrix invert unit test, and added a conditional

calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.

Updated wrappers
This commit is contained in:
Robert Osfield
2006-07-28 13:48:08 +00:00
parent f5b5f7f527
commit f977d7c606
8 changed files with 72 additions and 62 deletions

View File

@@ -524,45 +524,6 @@ void Matrix_implementation::orthoNormalize(const Matrix_implementation& rhs)
}
bool Matrix_implementation::invert( const Matrix_implementation& rhs)
{
#if 1
return invert_4x4_new(rhs);
#else
static const osg::Timer& timer = *Timer::instance();
Matrix_implementation a;
Matrix_implementation b;
Timer_t t1 = timer.tick();
a.invert_4x4_new(rhs);
Timer_t t2 = timer.tick();
b.invert_4x4_orig(rhs);
Timer_t t3 = timer.tick();
static double new_time = 0.0;
static double orig_time = 0.0;
static double count = 0.0;
new_time += timer.delta_u(t1,t2);
orig_time += timer.delta_u(t2,t3);
++count;
std::cout<<"Average new="<<new_time/count<<" orig = "<<orig_time/count<<std::endl;
std::cout<<"new matrix invert time="<<timer.delta_u(t1,t2)<<" "<<a<<std::endl;
std::cout<<"orig matrix invert time="<<timer.delta_u(t2,t3)<<" "<<b<<std::endl;
set(b);
return true;
#endif
}
/******************************************
Matrix inversion technique:
Given a matrix mat, we want to invert it.
@@ -589,12 +550,12 @@ So the inverse is mat' = (trans * corr)' * rot', where rot' must be computed the
This problem is simplified if [px py pz s] = [0 0 0 1], which will happen if mat was composed only of rotations, scales, and translations (which is common). In this case, we can ignore corr entirely which saves on a lot of computations.
******************************************/
bool Matrix_implementation::invert_4x4_new( const Matrix_implementation& mat )
bool Matrix_implementation::invert_4x3( const Matrix_implementation& mat )
{
if (&mat==this)
{
Matrix_implementation tm(mat);
return invert_4x4_new(tm);
return invert_4x3(tm);
}
register value_type r00, r01, r02,
@@ -719,11 +680,11 @@ inline T SGL_ABS(T a)
#define SGL_SWAP(a,b,temp) ((temp)=(a),(a)=(b),(b)=(temp))
#endif
bool Matrix_implementation::invert_4x4_orig( const Matrix_implementation& mat )
bool Matrix_implementation::invert_4x4( const Matrix_implementation& mat )
{
if (&mat==this) {
Matrix_implementation tm(mat);
return invert_4x4_orig(tm);
return invert_4x4(tm);
}
unsigned int indxc[4], indxr[4], ipiv[4];