Fixed panning bug, when using RUN_ON_DEMAND, that resulted in the camera being thrown off towards infinity.

The solution for to refactor the way that events are checked so I add a bool return type to checkEvents() method across osgViewer::GraphcisWindow, osgGA::Devive and osgViewer::Viewer/CompositeViewer classes
This commit is contained in:
Robert Osfield
2013-05-24 09:35:58 +00:00
parent 1cd73f0238
commit fb3178106a
24 changed files with 132 additions and 33 deletions

View File

@@ -53,7 +53,8 @@ class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgG
osgGA::EventQueue* getEventQueue() { return _eventQueue.get(); }
const osgGA::EventQueue* getEventQueue() const { return _eventQueue.get(); }
virtual void checkEvents() {}
/** Check events, return true if events have been received.*/
virtual bool checkEvents() { return false; }
/** Set the window's position and size.*/
void setWindowRectangle(int x, int y, int width, int height)