Fixed panning bug, when using RUN_ON_DEMAND, that resulted in the camera being thrown off towards infinity.
The solution for to refactor the way that events are checked so I add a bool return type to checkEvents() method across osgViewer::GraphcisWindow, osgGA::Devive and osgViewer::Viewer/CompositeViewer classes
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@@ -58,7 +58,7 @@ class OSGVIEWER_EXPORT GraphicsWindowWin32 : public osgViewer::GraphicsWindow, p
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virtual void swapBuffersImplementation();
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/** Check to see if any events have been generated.*/
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virtual void checkEvents();
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virtual bool checkEvents();
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/** Set the window's position and size.*/
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virtual bool setWindowRectangleImplementation(int x, int y, int width, int height);
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