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@@ -96,46 +96,6 @@ LINK32=link.exe
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# Begin Source File
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SOURCE=..\..\..\examples\osgfxbrowser\Frame.cpp
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DEP_CPP_FRAME=\
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"..\..\..\Include\Osg\Array"\
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"..\..\..\Include\Osg\BoundingBox"\
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"..\..\..\Include\Osg\BoundingSphere"\
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"..\..\..\include\osg\buffered_value"\
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"..\..\..\Include\Osg\CopyOp"\
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"..\..\..\include\osg\DisplaySettings"\
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"..\..\..\Include\Osg\Drawable"\
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"..\..\..\Include\Osg\Export"\
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"..\..\..\include\osg\fast_back_stack"\
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"..\..\..\include\osg\FrameStamp"\
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"..\..\..\Include\Osg\Gl"\
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"..\..\..\Include\Osg\Image"\
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"..\..\..\include\osg\Math"\
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"..\..\..\Include\Osg\Matrix"\
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"..\..\..\Include\Osg\Node"\
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"..\..\..\include\osg\NodeCallback"\
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"..\..\..\Include\Osg\NodeVisitor"\
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"..\..\..\Include\Osg\Object"\
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"..\..\..\Include\Osg\Plane"\
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"..\..\..\Include\Osg\Polytope"\
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"..\..\..\Include\Osg\Quat"\
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"..\..\..\include\osg\ref_ptr"\
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"..\..\..\Include\Osg\Referenced"\
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"..\..\..\Include\Osg\Shape"\
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"..\..\..\Include\Osg\State"\
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"..\..\..\Include\Osg\StateAttribute"\
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"..\..\..\Include\Osg\StateSet"\
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"..\..\..\Include\Osg\Texture"\
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"..\..\..\Include\Osg\Texture2D"\
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"..\..\..\include\osg\UByte4"\
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"..\..\..\Include\Osg\Vec2"\
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"..\..\..\Include\Osg\Vec3"\
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"..\..\..\Include\Osg\Vec4"\
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"..\..\..\include\osg\Viewport"\
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"..\..\..\include\osgText\Export"\
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"..\..\..\include\osgText\Font"\
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"..\..\..\include\osgText\String"\
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"..\..\..\include\osgText\Text"\
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# End Source File
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# Begin Source File
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@@ -144,128 +104,6 @@ SOURCE=..\..\..\examples\osgfxbrowser\Frame.h
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# Begin Source File
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SOURCE=..\..\..\examples\osgfxbrowser\osgfxbrowser.cpp
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DEP_CPP_OSGFX=\
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"..\..\..\Include\Osg\AlphaFunc"\
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"..\..\..\Include\Osg\AnimationPath"\
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"..\..\..\Include\osg\ApplicationUsage"\
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"..\..\..\Include\osg\ArgumentParser"\
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"..\..\..\Include\Osg\Array"\
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"..\..\..\Include\Osg\BlendFunc"\
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"..\..\..\Include\Osg\BoundingBox"\
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"..\..\..\Include\Osg\BoundingSphere"\
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"..\..\..\include\osg\buffered_value"\
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"..\..\..\include\osg\ClearNode"\
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"..\..\..\Include\Osg\ColorMask"\
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"..\..\..\Include\Osg\ConvexPlanarOccluder"\
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"..\..\..\Include\Osg\ConvexPlanarPolygon"\
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"..\..\..\Include\Osg\CopyOp"\
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"..\..\..\Include\Osg\CullingSet"\
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"..\..\..\Include\Osg\CullStack"\
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"..\..\..\include\osg\DisplaySettings"\
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"..\..\..\Include\Osg\Drawable"\
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"..\..\..\Include\Osg\Export"\
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"..\..\..\include\osg\fast_back_stack"\
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"..\..\..\include\osg\FrameStamp"\
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"..\..\..\Include\Osg\Geode"\
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"..\..\..\Include\Osg\Geometry"\
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"..\..\..\Include\Osg\Gl"\
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"..\..\..\Include\Osg\Group"\
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"..\..\..\Include\Osg\Image"\
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"..\..\..\Include\Osg\Light"\
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"..\..\..\Include\Osg\LightSource"\
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"..\..\..\Include\Osg\LineSegment"\
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"..\..\..\Include\Osg\Lod"\
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"..\..\..\include\osg\Math"\
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"..\..\..\Include\Osg\Matrix"\
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"..\..\..\Include\Osg\MatrixTransform"\
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"..\..\..\Include\Osg\Node"\
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"..\..\..\include\osg\NodeCallback"\
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"..\..\..\Include\Osg\NodeVisitor"\
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"..\..\..\Include\Osg\Notify"\
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"..\..\..\Include\Osg\Object"\
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"..\..\..\Include\Osg\OccluderNode"\
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"..\..\..\Include\Osg\PagedLOD"\
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"..\..\..\Include\Osg\Plane"\
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"..\..\..\Include\Osg\Polytope"\
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"..\..\..\Include\Osg\PrimitiveSet"\
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"..\..\..\Include\Osg\Projection"\
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"..\..\..\Include\Osg\Quat"\
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"..\..\..\include\osg\ref_ptr"\
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"..\..\..\Include\Osg\Referenced"\
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"..\..\..\Include\Osg\ShadowVolumeOccluder"\
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"..\..\..\Include\Osg\Shape"\
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"..\..\..\Include\Osg\State"\
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"..\..\..\Include\Osg\StateAttribute"\
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"..\..\..\Include\Osg\StateSet"\
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"..\..\..\Include\Osg\TexEnv"\
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"..\..\..\Include\Osg\Texture"\
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"..\..\..\Include\Osg\Texture2D"\
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"..\..\..\Include\Osg\Timer"\
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"..\..\..\Include\Osg\Transform"\
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"..\..\..\include\osg\UByte4"\
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"..\..\..\Include\Osg\Vec2"\
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"..\..\..\Include\Osg\Vec3"\
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"..\..\..\Include\Osg\Vec4"\
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"..\..\..\include\osg\Viewport"\
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"..\..\..\Include\osgDB\DatabasePager"\
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"..\..\..\Include\osgDB\Export"\
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"..\..\..\Include\osgDB\ReadFile"\
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"..\..\..\Include\osgDB\WriteFile"\
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"..\..\..\include\osgFX\Effect"\
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"..\..\..\include\osgFX\Export"\
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"..\..\..\include\osgFX\Registry"\
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"..\..\..\include\osgFX\Technique"\
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"..\..\..\Include\osgGA\Export"\
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"..\..\..\Include\osgGA\GUIActionAdapter"\
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"..\..\..\Include\osgGA\GUIEventAdapter"\
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"..\..\..\Include\osgGA\GUIEventHandler"\
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"..\..\..\Include\osgGA\GUIEventHandlerVisitor"\
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"..\..\..\Include\osgGA\KeySwitchMatrixManipulator"\
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"..\..\..\Include\osgGA\MatrixManipulator"\
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"..\..\..\Include\osgProducer\EventAdapter"\
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"..\..\..\Include\osgProducer\Export"\
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"..\..\..\Include\osgProducer\KeyboardMouseCallback"\
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"..\..\..\include\osgProducer\OsgCameraGroup"\
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"..\..\..\Include\osgProducer\OsgSceneHandler"\
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"..\..\..\Include\osgProducer\Viewer"\
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"..\..\..\include\osgText\Export"\
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"..\..\..\include\osgText\Font"\
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"..\..\..\include\osgText\String"\
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"..\..\..\include\osgText\Text"\
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"..\..\..\Include\osgUtil\CullVisitor"\
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"..\..\..\Include\osgUtil\Export"\
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"..\..\..\Include\osgUtil\IntersectVisitor"\
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"..\..\..\include\osgUtil\Optimizer"\
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"..\..\..\include\osgUtil\RenderBin"\
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"..\..\..\include\osgUtil\RenderGraph"\
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"..\..\..\include\osgUtil\RenderLeaf"\
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"..\..\..\include\osgUtil\RenderStage"\
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"..\..\..\include\osgUtil\RenderStageLighting"\
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"..\..\..\Include\osgUtil\SceneView"\
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NODEP_CPP_OSGFX=\
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".\penthreads\barrier"\
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".\penthreads\condition"\
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".\penthreads\exports"\
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".\penthreads\mutex"\
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".\penthreads\thread"\
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".\roducer\block"\
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".\roducer\blockingqueue"\
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".\roducer\camera"\
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".\roducer\cameraconfig"\
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".\roducer\cameragroup"\
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".\roducer\export"\
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".\roducer\inputarea"\
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".\roducer\keyboard"\
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".\roducer\keyboardmouse"\
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".\roducer\math"\
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".\roducer\referenced"\
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".\roducer\refopenthread"\
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".\roducer\rendersurface"\
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".\roducer\timer"\
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".\roducer\types"\
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".\roducer\visualchooser"\
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# End Source File
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# End Group
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# Begin Group "Header Files"
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