Updated AUTHORS file for next release candidate

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.2@14762 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-03-05 18:00:16 +00:00
parent 7f4d116391
commit fc7302ccba
3 changed files with 45 additions and 4 deletions

View File

@@ -1,3 +1,40 @@
2015-03-03 12:56 robert
* src/osgUtil/Optimizer.cpp: Restructed the checks in the
CollectLowestTransformsVisitor::removeTransforms() to avoid
benign case being flagged as warning.
2015-03-03 12:00 robert
* src/osg/PolygonMode.cpp: Re-organized the #ifdef's to avoid usage
of glPolyginMode under GLES
2015-03-02 11:08 robert
* examples/osgtessellationshaders/osgtessellationshaders.cpp: From
Michael McDonnell, Merged enchancements to osgtesselationshader
example from OSG-svn/trunk to OSG-3.2 branch.
2015-03-01 11:08 robert
* src/osgGA/OrbitManipulator.cpp,
src/osgGA/StandardManipulator.cpp: From Jannik Heller, "I noticed
the rotation in the OrbitManipulator depends on the framerate. To
reproduce this issue, start the osganimate example, rotate the
model with the left mouse button, then let go of the mouse button
while still moving. You will notice that with V-Sync enabled, the
model rotates slower.
The OrbitManipulator calculates a scale to counteract the
framerate dependency, but it turns out this scale wasn't used for
the rotation yet."
2015-02-27 10:15 robert
* AUTHORS.txt, CMakeLists.txt, ChangeLog,
applications/osgversion/Contributors.cpp: Updated AUTHROS,
Controbitors and rc number in prep for the 3.2.2-rc1
2015-02-26 20:06 robert
* AUTHORS.txt, ChangeLog, applications/osgversion/Contributors.cpp: