From Rune Schmidt Jensen, support for osgSim::VisibilityGroup in the .ive loader

and support for node masks.
This commit is contained in:
Robert Osfield
2003-11-27 22:53:40 +00:00
parent f2da687d0f
commit fd2a735be8
9 changed files with 98 additions and 1 deletions

View File

@@ -44,6 +44,7 @@
#include "LightPointNode.h"
#include "MultiSwitch.h"
#include "VisibilityGroup.h"
#include "Geometry.h"
@@ -682,6 +683,10 @@ osg::Node* DataInputStream::readNode()
node = new osg::OccluderNode();
((ive::OccluderNode*)(node))->read(this);
}
else if(nodeTypeID== IVEVISIBILITYGROUP){
node = new osgSim::VisibilityGroup();
((ive::VisibilityGroup*)(node))->read(this);
}
else if(nodeTypeID== IVEGROUP){
node = new osg::Group();
((ive::Group*)(node))->read(this);