Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.

Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
This commit is contained in:
Robert Osfield
2006-11-27 14:52:07 +00:00
parent b82e521444
commit fd2ffeb310
110 changed files with 2257 additions and 1466 deletions

View File

@@ -73,7 +73,7 @@ void CURRENT_CLASS::pushDistancePair(double zNear, double zFar)
}
/** Return true if the node should be traversed, and false if the bounding sphere
of the node is small enough to be rendered by one CameraNode. If the latter
of the node is small enough to be rendered by one Camera. If the latter
is true, then store the node's near & far plane distances. */
bool CURRENT_CLASS::shouldContinueTraversal(osg::Node &node)
{