Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.

Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
This commit is contained in:
Robert Osfield
2006-11-27 14:52:07 +00:00
parent b82e521444
commit fd2ffeb310
110 changed files with 2257 additions and 1466 deletions

View File

@@ -38,9 +38,8 @@ class Sequence;
class Switch;
class TexGenNode;
class Transform;
class CameraNode;
class Camera;
class CameraView;
class View;
/** Visitor for type safe operations on osg::Nodes.
Based on GOF's Visitor pattern. The NodeVisitor
@@ -236,8 +235,7 @@ class OSG_EXPORT NodeVisitor : public virtual Referenced
virtual void apply(LightSource& node) { apply((Group&)node); }
virtual void apply(Transform& node) { apply((Group&)node); }
virtual void apply(View& node) { apply((Transform&)node); }
virtual void apply(CameraNode& node) { apply((Transform&)node); }
virtual void apply(Camera& node) { apply((Transform&)node); }
virtual void apply(CameraView& node) { apply((Transform&)node); }
virtual void apply(MatrixTransform& node) { apply((Transform&)node); }
virtual void apply(PositionAttitudeTransform& node) { apply((Transform&)node); }