Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
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@@ -14,7 +14,7 @@
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#ifndef OSGSHADOW_PARALLELSPLITSHADOWMAP
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#define OSGSHADOW_PARALLELSPLITSHADOWMAP 1
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#include <osg/CameraNode>
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#include <osg/Camera>
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#include <osgShadow/ShadowTechnique>
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@@ -14,7 +14,7 @@
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#ifndef OSGSHADOW_SHADOWEDTEXTURE
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#define OSGSHADOW_SHADOWEDTEXTURE 1
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#include <osg/CameraNode>
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#include <osg/Camera>
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#include <osgShadow/ShadowTechnique>
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@@ -15,7 +15,7 @@
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#define OSGSHADOW_SHADOWEDTECHNIQUE 1
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#include <osg/buffered_value>
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#include <osg/CameraNode>
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#include <osg/Camera>
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#include <osg/Texture2D>
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#include <osg/TexGenNode>
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@@ -14,7 +14,7 @@
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#ifndef OSGSHADOW_SHADOWEDTEXTURE
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#define OSGSHADOW_SHADOWEDTEXTURE 1
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#include <osg/CameraNode>
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#include <osg/Camera>
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#include <osgShadow/ShadowTechnique>
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@@ -14,7 +14,7 @@
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#ifndef OSGSHADOW_SHADOWVOLUME
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#define OSGSHADOW_SHADOWVOLUME 1
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#include <osg/CameraNode>
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#include <osg/Camera>
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#include <osgShadow/ShadowTechnique>
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@@ -15,7 +15,7 @@
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#define OSGSHADOW_SHADOWEDSCENE 1
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#include <osg/buffered_value>
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#include <osg/CameraNode>
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#include <osg/Camera>
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#include <osg/Texture2D>
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#include <osg/TexGenNode>
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