Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
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88
include/osgViewer/GraphicsWindowProxy
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88
include/osgViewer/GraphicsWindowProxy
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGVIEWER_GRAPHICWINDOW
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#define OSGVIEWER_GRAPHICWINDOW 1
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#include <osg/GraphicsContext>
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#include <osg/Notify>
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#include <osgGA/EventQueue>
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#include <osgViewer/Export>
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namespace osgViewer {
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/** GraphicsWindowProxy acts as an adpater GraphicsWindow which allows the implementation of the GraphicsWindow to be decoupled */
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class OSGVIEWER_EXPORT GraphicsWindowProxy : public osgViewer::GraphicsWindow
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{
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public:
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GraphicsWindowProxy();
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void setGraphicsWindowImplentation(osgViewer::GraphicsWindow* gw) { _gw = gw; }
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osgViewer::GraphicsWindow* getGraphicsWindowImplentation() { return _gw.get(); }
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const osgViewer::GraphicsWindow* getGraphicsWindowImplentation() const { return _gw.get(); }
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/** Realise the GraphicsContext implementation,
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual bool realizeImplementation() { if (_gw.valid()) return _gw->realizeImplementation(); else osg::notify(osg::NOTICE)<<"GraphicsWindow::realizeImplementation() not implemented."<<std::endl; return false; }
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/** Return true if the graphics context has been realised, and is ready to use, implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual bool isRealizedImplementation() const { if (_gw.valid()) return gw->isRealizedImplementation(); else osg::notify(osg::NOTICE)<<"GraphicsWindow::isRealizedImplementation() not implemented."<<std::endl; return false; }
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/** Close the graphics context implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void closeImplementation() { if (_gw.valid()) _gw->closeImplementation(); else osg::notify(osg::NOTICE)<<"GraphicsWindow::closeImplementation() not implemented."<<std::endl; }
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/** Make this graphics context current implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void makeCurrentImplementation() { if (_gw.valid()) _gw->makeCurrentImplementation(); else osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
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/** Make this graphics context current with specified read context implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void makeContextCurrentImplementation(GraphicsContext* readContext) { if (_gw.valid()) _gw->makeContextCurrentImplementation(readContext); else osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
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/** Pure virtual, Bind the graphics context to associated texture implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void bindPBufferToTextureImplementation(GLenum buffer) { if (_gw.valid()) _gw->bindPBufferToTextureImplementation(buffer) else osg::notify(osg::NOTICE)<<"GraphicsWindow::void bindPBufferToTextureImplementation(..) not implemented."<<std::endl; }
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/** Swap the front and back buffers implementation.
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* Pure virtual - must be implemented by Concrate implementations of GraphicsContext. */
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virtual void swapBuffersImplementation() { if (_gw.valid()) _gw->swapBuffersImplementation() else osg::notify(osg::NOTICE)<<"GraphicsWindow:: swapBuffersImplementation() not implemented."<<std::endl; }
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public:
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// Override from GUIActionAdapter
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virtual void requestRedraw() { if (_gw.valid()) _gw->requestRedraw(); }
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// Override from GUIActionAdapter
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virtual void requestContinuousUpdate(bool needed=true) { if (_gw.valid()) _gw->tequestContinuousUpdate(needed); }
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// Override from GUIActionAdapter
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virtual void requestWarpPointer(float x,float y) { if (_gw.valid()) _gw->requestWarpPointer(x,y); }
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protected:
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osg::ref_ptr<osgViewer::GraphicsWindow> _gw;
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};
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}
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#endif
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