Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
This commit is contained in:
@@ -53,7 +53,7 @@
|
||||
|
||||
#include "Group.h"
|
||||
#include "MatrixTransform.h"
|
||||
#include "CameraNode.h"
|
||||
#include "Camera.h"
|
||||
#include "CameraView.h"
|
||||
#include "Geode.h"
|
||||
#include "LightSource.h"
|
||||
@@ -927,8 +927,8 @@ void DataOutputStream::writeNode(const osg::Node* node)
|
||||
if(dynamic_cast<const osg::MatrixTransform*>(node)){
|
||||
((ive::MatrixTransform*)(node))->write(this);
|
||||
}
|
||||
else if(dynamic_cast<const osg::CameraNode*>(node)){
|
||||
((ive::CameraNode*)(node))->write(this);
|
||||
else if(dynamic_cast<const osg::Camera*>(node)){
|
||||
((ive::Camera*)(node))->write(this);
|
||||
}
|
||||
else if(dynamic_cast<const osg::CameraView*>(node)){
|
||||
((ive::CameraView*)(node))->write(this);
|
||||
|
||||
Reference in New Issue
Block a user