Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
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@@ -98,6 +98,10 @@ BEGIN_VALUE_REFLECTOR(osg::Matrixf)
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__C5_value_type_P1__ptr,
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"",
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"");
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I_Method0(bool, isIdentity,
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__bool__isIdentity,
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"");
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I_Method0(void, makeIdentity,
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__void__makeIdentity,
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@@ -246,14 +250,6 @@ BEGIN_VALUE_REFLECTOR(osg::Matrixf)
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__Vec4d__postMult__C5_Vec4d_R1,
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"",
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"");
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I_Method1(void, set, IN, const osg::Quat &, q,
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__void__set__C5_Quat_R1,
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I_Method1(void, get, IN, osg::Quat &, q,
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__void__get__Quat_R1,
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"",
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"");
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I_Method1(void, setRotate, IN, const osg::Quat &, q,
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__void__setRotate__C5_Quat_R1,
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"",
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