Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.

Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
This commit is contained in:
Robert Osfield
2006-11-27 14:52:07 +00:00
parent b82e521444
commit fd2ffeb310
110 changed files with 2257 additions and 1466 deletions

View File

@@ -11,7 +11,7 @@
#include <osgIntrospection/Attributes>
#include <osg/Billboard>
#include <osg/CameraNode>
#include <osg/Camera>
#include <osg/CameraView>
#include <osg/ClearNode>
#include <osg/ClipNode>
@@ -35,7 +35,6 @@
#include <osg/TexGenNode>
#include <osg/Transform>
#include <osg/Vec3>
#include <osg/View>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
@@ -221,12 +220,8 @@ BEGIN_OBJECT_REFLECTOR(osg::NodeVisitor)
__void__apply__Transform_R1,
"",
"");
I_Method1(void, apply, IN, osg::View &, node,
__void__apply__View_R1,
"",
"");
I_Method1(void, apply, IN, osg::CameraNode &, node,
__void__apply__CameraNode_R1,
I_Method1(void, apply, IN, osg::Camera &, node,
__void__apply__Camera_R1,
"",
"");
I_Method1(void, apply, IN, osg::CameraView &, node,