Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.

Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
This commit is contained in:
Robert Osfield
2006-11-27 14:52:07 +00:00
parent b82e521444
commit fd2ffeb310
110 changed files with 2257 additions and 1466 deletions

View File

@@ -16,7 +16,9 @@
#include <osg/Matrix>
#include <osg/Node>
#include <osg/Object>
#include <osg/Polytope>
#include <osg/RenderInfo>
#include <osg/Vec4>
#include <osgShadow/OccluderGeometry>
// Must undefine IN and OUT macros defined in Windows headers
@@ -31,8 +33,6 @@ TYPE_NAME_ALIAS(std::vector< osg::Vec3 >, osgShadow::OccluderGeometry::Vec3List)
TYPE_NAME_ALIAS(std::vector< GLuint >, osgShadow::OccluderGeometry::UIntList);
TYPE_NAME_ALIAS(std::vector< osgShadow::OccluderGeometry::Edge >, osgShadow::OccluderGeometry::EdgeList);
BEGIN_OBJECT_REFLECTOR(osgShadow::OccluderGeometry)
I_BaseType(osg::Drawable);
I_Constructor0(____OccluderGeometry,
@@ -70,6 +70,22 @@ BEGIN_OBJECT_REFLECTOR(osgShadow::OccluderGeometry)
__void__computeOccluderGeometry__osg_Drawable_P1__osg_Matrix_P1__float,
"Compute an occluder geometry containing the geometry in specified drawable. ",
"");
I_Method2(void, comptueShadowVolumeGeometry, IN, const osg::Vec4 &, lightpos, IN, osgShadow::ShadowVolumeGeometry &, svg,
__void__comptueShadowVolumeGeometry__C5_osg_Vec4_R1__ShadowVolumeGeometry_R1,
"Compute ShadowVolumeGeometry. ",
"");
I_Method1(void, setBoundingPolytope, IN, const osg::Polytope &, polytope,
__void__setBoundingPolytope__C5_osg_Polytope_R1,
"Set the bounding polytope of the OccluderGeometry. ",
"");
I_Method0(osg::Polytope &, getBoundingPolytope,
__osg_Polytope_R1__getBoundingPolytope,
"Get the bounding polytope of the OccluderGeometry. ",
"");
I_Method0(const osg::Polytope &, getBoundingPolytope,
__C5_osg_Polytope_R1__getBoundingPolytope,
"Get the const bounding polytope of the OccluderGeometry. ",
"");
I_Method1(void, drawImplementation, IN, osg::RenderInfo &, renderInfo,
__void__drawImplementation__osg_RenderInfo_R1,
"Render the occluder geometry. ",
@@ -78,23 +94,87 @@ BEGIN_OBJECT_REFLECTOR(osgShadow::OccluderGeometry)
__osg_BoundingBox__computeBound,
"Compute the bounding box around occluder geometry. ",
"");
I_MethodWithDefaults3(void, processGeometry, IN, osg::Drawable *, drawable, , IN, osg::Matrix *, matrix, 0, IN, float, sampleRatio, 1.0f,
__void__processGeometry__osg_Drawable_P1__osg_Matrix_P1__float,
"",
"");
I_SimpleProperty(const osg::Polytope &, BoundingPolytope,
__C5_osg_Polytope_R1__getBoundingPolytope,
__void__setBoundingPolytope__C5_osg_Polytope_R1);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osgShadow::OccluderGeometry::Edge)
I_Constructor0(____Edge,
TYPE_NAME_ALIAS(std::vector< osg::Vec3 >, osgShadow::ShadowVolumeGeometry::Vec3List);
TYPE_NAME_ALIAS(std::vector< GLuint >, osgShadow::ShadowVolumeGeometry::UIntList);
BEGIN_OBJECT_REFLECTOR(osgShadow::ShadowVolumeGeometry)
I_BaseType(osg::Drawable);
I_Constructor0(____ShadowVolumeGeometry,
"",
"");
I_Constructor4(IN, unsigned int, p1, IN, unsigned int, p2, IN, unsigned int, t1, IN, unsigned int, t2,
____Edge__unsigned_int__unsigned_int__unsigned_int__unsigned_int,
"",
"");
I_PublicMemberProperty(unsigned int, _p1);
I_PublicMemberProperty(unsigned int, _p2);
I_PublicMemberProperty(unsigned int, _t1);
I_PublicMemberProperty(unsigned int, _t2);
I_ConstructorWithDefaults2(IN, const osgShadow::ShadowVolumeGeometry &, oc, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____ShadowVolumeGeometry__C5_ShadowVolumeGeometry_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
__Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
__Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Method1(void, setVertices, IN, const osgShadow::ShadowVolumeGeometry::Vec3List &, vertices,
__void__setVertices__C5_Vec3List_R1,
"",
"");
I_Method0(osgShadow::ShadowVolumeGeometry::Vec3List &, getVertices,
__Vec3List_R1__getVertices,
"",
"");
I_Method0(const osgShadow::ShadowVolumeGeometry::Vec3List &, getVertices,
__C5_Vec3List_R1__getVertices,
"",
"");
I_Method1(void, setNormals, IN, const osgShadow::ShadowVolumeGeometry::Vec3List &, normals,
__void__setNormals__C5_Vec3List_R1,
"",
"");
I_Method0(osgShadow::ShadowVolumeGeometry::Vec3List &, getNormals,
__Vec3List_R1__getNormals,
"",
"");
I_Method0(const osgShadow::ShadowVolumeGeometry::Vec3List &, getNormals,
__C5_Vec3List_R1__getNormals,
"",
"");
I_Method1(void, drawImplementation, IN, osg::RenderInfo &, renderInfo,
__void__drawImplementation__osg_RenderInfo_R1,
"Render the occluder geometry. ",
"");
I_Method0(osg::BoundingBox, computeBound,
__osg_BoundingBox__computeBound,
"Compute the bounding box around occluder geometry. ",
"");
I_SimpleProperty(const osgShadow::ShadowVolumeGeometry::Vec3List &, Normals,
__C5_Vec3List_R1__getNormals,
__void__setNormals__C5_Vec3List_R1);
I_SimpleProperty(const osgShadow::ShadowVolumeGeometry::Vec3List &, Vertices,
__C5_Vec3List_R1__getVertices,
__void__setVertices__C5_Vec3List_R1);
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< GLuint >);
STD_VECTOR_REFLECTOR(std::vector< osgShadow::OccluderGeometry::Edge >);