Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.

Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
This commit is contained in:
Robert Osfield
2006-11-27 14:52:07 +00:00
parent b82e521444
commit fd2ffeb310
110 changed files with 2257 additions and 1466 deletions

View File

@@ -0,0 +1,111 @@
// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Node>
#include <osgDB/DatabasePager>
#include <osgGA/EventQueue>
#include <osgGA/GUIEventHandler>
#include <osgViewer/Scene>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osgGA::GUIEventHandler > >, osgViewer::Scene::EventHandlers);
BEGIN_OBJECT_REFLECTOR(osgViewer::Scene)
I_VirtualBaseType(osg::Referenced);
I_Constructor0(____Scene,
"",
"");
I_Method1(void, setSceneData, IN, osg::Node *, node,
__void__setSceneData__osg_Node_P1,
"",
"");
I_Method0(osg::Node *, getSceneData,
__osg_Node_P1__getSceneData,
"",
"");
I_Method0(const osg::Node *, getSceneData,
__C5_osg_Node_P1__getSceneData,
"",
"");
I_Method1(void, setEventQueue, IN, osgGA::EventQueue *, eventQueue,
__void__setEventQueue__osgGA_EventQueue_P1,
"",
"");
I_Method0(osgGA::EventQueue *, getEventQueue,
__osgGA_EventQueue_P1__getEventQueue,
"",
"");
I_Method0(const osgGA::EventQueue *, getEventQueue,
__C5_osgGA_EventQueue_P1__getEventQueue,
"",
"");
I_Method1(void, addEventHandler, IN, osgGA::GUIEventHandler *, eventHandler,
__void__addEventHandler__osgGA_GUIEventHandler_P1,
"",
"");
I_Method0(osgViewer::Scene::EventHandlers &, getEventHandlers,
__EventHandlers_R1__getEventHandlers,
"",
"");
I_Method0(const osgViewer::Scene::EventHandlers &, getEventHandlers,
__C5_EventHandlers_R1__getEventHandlers,
"",
"");
I_Method1(void, setDatabasePager, IN, osgDB::DatabasePager *, dp,
__void__setDatabasePager__osgDB_DatabasePager_P1,
"",
"");
I_Method0(osgDB::DatabasePager *, getDatabasePager,
__osgDB_DatabasePager_P1__getDatabasePager,
"",
"");
I_Method0(const osgDB::DatabasePager *, getDatabasePager,
__C5_osgDB_DatabasePager_P1__getDatabasePager,
"",
"");
I_Method0(void, frameAdvance,
__void__frameAdvance,
"",
"");
I_Method0(void, frameEventTraversal,
__void__frameEventTraversal,
"",
"");
I_Method0(void, frameUpdateTraversal,
__void__frameUpdateTraversal,
"",
"");
I_Method0(void, init,
__void__init,
"",
"");
I_SimpleProperty(osgDB::DatabasePager *, DatabasePager,
__osgDB_DatabasePager_P1__getDatabasePager,
__void__setDatabasePager__osgDB_DatabasePager_P1);
I_SimpleProperty(osgViewer::Scene::EventHandlers &, EventHandlers,
__EventHandlers_R1__getEventHandlers,
0);
I_SimpleProperty(osgGA::EventQueue *, EventQueue,
__osgGA_EventQueue_P1__getEventQueue,
__void__setEventQueue__osgGA_EventQueue_P1);
I_SimpleProperty(osg::Node *, SceneData,
__osg_Node_P1__getSceneData,
__void__setSceneData__osg_Node_P1);
END_REFLECTOR