Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
This commit is contained in:
84
src/osgWrappers/osgViewer/View.cpp
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84
src/osgWrappers/osgViewer/View.cpp
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// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/Node>
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#include <osgGA/GUIEventHandler>
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#include <osgGA/MatrixManipulator>
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#include <osgViewer/View>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osgGA::GUIEventHandler > >, View::EventHandlers);
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BEGIN_OBJECT_REFLECTOR(View)
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I_VirtualBaseType(osg::View);
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I_BaseType(osgViewer::Scene);
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I_Constructor0(____View,
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"",
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"");
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I_Method1(void, setSceneData, IN, osg::Node *, node,
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__void__setSceneData__osg_Node_P1,
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"",
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"");
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I_Method0(osg::Node *, getSceneData,
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__osg_Node_P1__getSceneData,
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"",
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"");
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I_Method0(const osg::Node *, getSceneData,
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__C5_osg_Node_P1__getSceneData,
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"",
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"");
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I_Method1(void, setCameraManipulator, IN, osgGA::MatrixManipulator *, manipulator,
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__void__setCameraManipulator__osgGA_MatrixManipulator_P1,
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"",
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"");
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I_Method0(osgGA::MatrixManipulator *, getCameraManipulator,
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__osgGA_MatrixManipulator_P1__getCameraManipulator,
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"",
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"");
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I_Method0(const osgGA::MatrixManipulator *, getCameraManipulator,
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__C5_osgGA_MatrixManipulator_P1__getCameraManipulator,
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"",
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"");
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I_Method1(void, addEventHandler, IN, osgGA::GUIEventHandler *, eventHandler,
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__void__addEventHandler__osgGA_GUIEventHandler_P1,
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"",
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"");
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I_Method0(View::EventHandlers &, getEventHandlers,
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__EventHandlers_R1__getEventHandlers,
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"",
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"");
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I_Method0(const View::EventHandlers &, getEventHandlers,
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__C5_EventHandlers_R1__getEventHandlers,
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"",
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"");
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I_Method0(void, init,
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__void__init,
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"",
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"");
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I_SimpleProperty(osgGA::MatrixManipulator *, CameraManipulator,
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__osgGA_MatrixManipulator_P1__getCameraManipulator,
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__void__setCameraManipulator__osgGA_MatrixManipulator_P1);
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I_SimpleProperty(View::EventHandlers &, EventHandlers,
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__EventHandlers_R1__getEventHandlers,
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0);
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I_SimpleProperty(osg::Node *, SceneData,
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__osg_Node_P1__getSceneData,
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__void__setSceneData__osg_Node_P1);
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END_REFLECTOR
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