This commit is contained in:
Julien Valentin
2017-08-30 13:21:32 +02:00
parent 985d766f05
commit fd9b8f103e
5 changed files with 67 additions and 101 deletions

View File

@@ -38,19 +38,19 @@ RigTransformSoftware::RigTransformSoftware(const RigTransformSoftware& rts,const
typedef std::vector<RigTransformSoftware::BonePtrWeight> BonePtrWeightList;
void RigTransformSoftware::buildMinimumUpdateSet(const BoneMap&boneMap,const RigGeometry&rig ){
void RigTransformSoftware::buildMinimumUpdateSet( const BoneMap&boneMap, const RigGeometry&rig ){
///1 Create Index2Vec<BoneWeight>
std::vector<BonePtrWeightList> _vertex2Bones;
_vertex2Bones.resize(rig.getSourceGeometry()->getVertexArray()->getNumElements());
const VertexInfluenceMap &vertexInfluenceMap=*rig.getInfluenceMap();
std::vector<BonePtrWeightList> perVertexInfluences;
perVertexInfluences.resize(rig.getSourceGeometry()->getVertexArray()->getNumElements());
const VertexInfluenceMap *_vertexInfluenceMap=rig.getInfluenceMap();
for (osgAnimation::VertexInfluenceMap::const_iterator it = _vertexInfluenceMap->begin();
it != _vertexInfluenceMap->end();
++it)
for (osgAnimation::VertexInfluenceMap::const_iterator perBoneinfit = vertexInfluenceMap.begin();
perBoneinfit != vertexInfluenceMap.end();
++perBoneinfit)
{
const IndexWeightList& inflist = it->second;
const std::string& bonename = it->first;
const IndexWeightList& inflist = perBoneinfit->second;
const std::string& bonename = perBoneinfit->first;
if (bonename.empty()) {
OSG_WARN << "RigTransformSoftware::VertexInfluenceMap contains unamed bone IndexWeightList" << std::endl;
@@ -71,13 +71,13 @@ void RigTransformSoftware::buildMinimumUpdateSet(const BoneMap&boneMap,const Rig
const unsigned int &index = iw.getIndex();
float weight = iw.getWeight();
_vertex2Bones[index].push_back(BonePtrWeight(bone, weight));
perVertexInfluences[index].push_back(BonePtrWeight(bone, weight));
}
}
// normalize _vertex2Bones weight per vertex
unsigned vertexID=0;
for (std::vector<BonePtrWeightList>::iterator it = _vertex2Bones.begin(); it != _vertex2Bones.end(); ++it, ++vertexID)
for (std::vector<BonePtrWeightList>::iterator it = perVertexInfluences.begin(); it != perVertexInfluences.end(); ++it, ++vertexID)
{
BonePtrWeightList& bones = *it;
float sum = 0;
@@ -97,32 +97,31 @@ void RigTransformSoftware::buildMinimumUpdateSet(const BoneMap&boneMap,const Rig
///2 Create inverse mapping Vec<BoneWeight>2Vec<Index> from previous built Index2Vec<BoneWeight>
///in order to minimize weighted matrices computation on update
_uniqInfluenceSet2VertIDList.clear();
_uniqVertexGroupList.clear();
typedef std::map<BonePtrWeightList, VertexGroup> UnifyBoneGroup;
UnifyBoneGroup unifyBuffer;
vertexID=0;
;
for (std::vector<BonePtrWeightList>::iterator it = _vertex2Bones.begin(); it != _vertex2Bones.end(); ++it,++vertexID)
for (std::vector<BonePtrWeightList>::iterator perVertinfit = perVertexInfluences.begin(); perVertinfit!=perVertexInfluences.end(); ++perVertinfit,++vertexID)
{
BonePtrWeightList &bones = *it;
BonePtrWeightList &boneinfs = *perVertinfit;
// sort the vector to have a consistent key
std::sort(bones.begin(), bones.end() );
std::sort(boneinfs.begin(), boneinfs.end() );
// we use the vector<BoneWeight> as key to differentiate group
UnifyBoneGroup::iterator result = unifyBuffer.find(bones);
UnifyBoneGroup::iterator result = unifyBuffer.find(boneinfs);
if (result != unifyBuffer.end())
result->second.getVertices().push_back(vertexID);
else
{
VertexGroup& vg = unifyBuffer[bones];
vg.getBoneWeights() = bones;
VertexGroup& vg = unifyBuffer[boneinfs];
vg.getBoneWeights() = boneinfs;
vg.getVertices().push_back(vertexID);
}
}
_uniqInfluenceSet2VertIDList.reserve(unifyBuffer.size());
_uniqVertexGroupList.reserve(unifyBuffer.size());
for (UnifyBoneGroup::const_iterator it = unifyBuffer.begin(); it != unifyBuffer.end(); ++it)
_uniqInfluenceSet2VertIDList.push_back(it->second);
OSG_WARN << "uniq groups " << _uniqInfluenceSet2VertIDList.size() << " for " << rig.getName() << std::endl;
_uniqVertexGroupList.push_back(it->second);
OSG_INFO << "uniq groups " << _uniqVertexGroupList.size() << " for " << rig.getName() << std::endl;
}
bool RigTransformSoftware::prepareData(RigGeometry&rig) {