diff --git a/examples/osgshadow/osgshadow.cpp b/examples/osgshadow/osgshadow.cpp index de8eea94d..6ee79d308 100644 --- a/examples/osgshadow/osgshadow.cpp +++ b/examples/osgshadow/osgshadow.cpp @@ -140,8 +140,14 @@ int main(int argc, char** argv) arguments.getApplicationUsage()->setDescription(arguments.getApplicationName() + " is the example which demonstrates using of GL_ARB_shadow extension implemented in osg::Texture class"); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()); arguments.getApplicationUsage()->addCommandLineOption("-h or --help", "Display this information"); - arguments.getApplicationUsage()->addCommandLineOption("--with-base-texture", "Adde base texture to shadowed model."); - arguments.getApplicationUsage()->addCommandLineOption("--no-base-texture", "Adde base texture to shadowed model."); + arguments.getApplicationUsage()->addCommandLineOption("--positionalLight", "Use a positional light."); + arguments.getApplicationUsage()->addCommandLineOption("--directionalLight", "Use a direction light."); + arguments.getApplicationUsage()->addCommandLineOption("--addOccluderToScene", "Add the occluders geometry."); + arguments.getApplicationUsage()->addCommandLineOption("--noUpdate", "Disable the updating the of light source."); + arguments.getApplicationUsage()->addCommandLineOption("--base", "Add a base geometry to test shadows."); + arguments.getApplicationUsage()->addCommandLineOption("--noShadow", "Disable the shadows."); + arguments.getApplicationUsage()->addCommandLineOption("--two-sided", "Use two-sided stencil extension for shadow volumes."); + arguments.getApplicationUsage()->addCommandLineOption("--two-pass", "Use two-pass stencil for shadow volumes."); // construct the viewer. osgViewer::Viewer viewer;