Updated wrappers
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@@ -93,6 +93,10 @@ BEGIN_OBJECT_REFLECTOR(osg::LightSource)
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__void__setLocalStateSetModes__StateAttribute_GLModeValue,
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"Set up the local StateSet. ",
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"");
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I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
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__void__setThreadSafeRefUnref__bool,
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"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
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"");
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I_Method0(osg::BoundingSphere, computeBound,
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__BoundingSphere__computeBound,
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"Compute the bounding sphere around Node's geometry or children. ",
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@@ -106,5 +110,8 @@ BEGIN_OBJECT_REFLECTOR(osg::LightSource)
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I_SimpleProperty(osg::LightSource::ReferenceFrame, ReferenceFrame,
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__ReferenceFrame__getReferenceFrame,
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__void__setReferenceFrame__ReferenceFrame);
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I_SimpleProperty(bool, ThreadSafeRefUnref,
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0,
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__void__setThreadSafeRefUnref__bool);
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END_REFLECTOR
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