From Alberto Luaces, "here are some minor fixes to notify warnings were the std::hex modifier was
used but never restored to the decimal notation. That made OSG print messages like the following after some notifications: Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,) RenderStage::drawInner(,) FBO status= 0x8cd5 [...] Scaling image 'brick_side.JPG' from (1b4,24f) to (200,200) <--- Values in hex because of previous error. [...]"
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@@ -441,7 +441,7 @@ void RenderStage::runCameraSetUp(osg::RenderInfo& renderInfo)
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if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
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{
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osg::notify(osg::NOTICE)<<"RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x"<<std::hex<<status<<std::endl;
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osg::notify(osg::NOTICE)<<"RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x"<<std::hex<<status<<std::dec<<std::endl;
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fbo_supported = false;
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fbo_ext->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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@@ -472,7 +472,7 @@ void RenderStage::runCameraSetUp(osg::RenderInfo& renderInfo)
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{
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notify(NOTICE) << "RenderStage::runCameraSetUp(), "
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"multisample FBO setup failed, FBO status = 0x"
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<< std::hex << status << std::endl;
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<< std::hex << status << std::dec << std::endl;
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fbo->apply(state);
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fbo_multisample = 0;
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@@ -852,9 +852,9 @@ void RenderStage::drawInner(osg::RenderInfo& renderInfo,RenderLeaf*& previous, b
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{
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const char* error = (char*)gluErrorString(errorNo);
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if (error) osg::notify(osg::NOTICE)<<"Warning: detected OpenGL error '"<<error<<"' after RenderBin::draw(,)"<<std::endl;
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else osg::notify(osg::NOTICE)<<"Warning: detected OpenGL errorNo= 0x"<<std::hex<<errorNo<<" after RenderBin::draw(,)"<<std::endl;
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else osg::notify(osg::NOTICE)<<"Warning: detected OpenGL errorNo= 0x"<<std::hex<<errorNo<<" after RenderBin::draw(,)"<<std::dec<<std::endl;
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if (fbo_ext) osg::notify(osg::NOTICE)<<"RenderStage::drawInner(,) FBO status= 0x"<<std::hex<<fbo_ext->glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT)<<std::endl;
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if (fbo_ext) osg::notify(osg::NOTICE)<<"RenderStage::drawInner(,) FBO status= 0x"<<std::hex<<fbo_ext->glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT)<<std::dec<<std::endl;
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}
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}
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