Added clear of lazy uniform updating structure on relink, also added debug

output of shader being compiled.
This commit is contained in:
Robert Osfield
2005-05-12 08:54:11 +00:00
parent 25b36ef648
commit fe384e53c7
3 changed files with 5 additions and 0 deletions

View File

@@ -182,6 +182,8 @@ void State::popAllStateSets()
applyProjectionMatrix(0);
applyModelViewMatrix(0);
_lastAppliedProgramObject = 0;
}
void State::popStateSet()