Introduced streamlined text rendering dispatch code.
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@@ -369,6 +369,9 @@ protected:
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void computeColorGradientsPerCharacter();
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void drawImplementation(osg::State& state, const osg::Vec4& colorMultiplier) const;
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void drawImplementationSinglePass(osg::State& state, const osg::Vec4& colorMultiplier) const;
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void drawForegroundText(osg::State& state, const GlyphQuads& glyphquad, const osg::Vec4& colorMultiplier) const;
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void drawTextWithBackdrop(osg::State& state, const osg::Vec4& colorMultiplier) const;
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void renderOnlyForegroundText(osg::State& state, const osg::Vec4& colorMultiplier) const;
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