Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor to make

them more consistent with each other. This does mean an API change, so
dependanct code in the OSG has been updated accordingly.
This commit is contained in:
Robert Osfield
2002-07-18 15:36:14 +00:00
parent 1d9dd54d11
commit ff8b4c001d
16 changed files with 146 additions and 158 deletions

View File

@@ -192,35 +192,22 @@ void Geometry::drawImmediateMode(State& state)
}
Drawable::AttributeBitMask Geometry::suppportsAttributeOperation() const
{
// we do support coords,normals,texcoords and colors so return true.
return COORDS | NORMALS | COLORS | TEXTURE_COORDS;
}
/** return the attributes successully applied in applyAttributeUpdate.*/
Drawable::AttributeBitMask Geometry::applyAttributeOperation(AttributeFunctor& auf)
void Geometry::accept(AttributeFunctor& af)
{
AttributeBitMask amb = auf.getAttributeBitMask();
AttributeBitMask ramb = 0;
if ((amb & COORDS) && _vertexArray.valid() && !_vertexArray->empty())
if (_vertexArray.valid() && !_vertexArray->empty())
{
if (auf.apply(COORDS,&(*(_vertexArray->begin())),&(*(_vertexArray->end())))) ramb = COORDS;
af.apply(VERTICES,_vertexArray->size(),&(_vertexArray->front()));
}
if ((amb & NORMALS) && _normalArray.valid() && !_normalArray->empty())
if (_normalArray.valid() && !_normalArray->empty())
{
if (auf.apply(NORMALS,&(*(_normalArray->begin())),&(*(_normalArray->end())))) ramb = NORMALS;
af.apply(NORMALS,_normalArray->size(),&(_normalArray->front()));
}
// colors and texture coords to implement...
return ramb;
// need to add other attriubtes
}
void Geometry::applyPrimitiveOperation(PrimitiveFunctor& functor)
void Geometry::accept(PrimitiveFunctor& functor)
{
if (!_vertexArray.valid() || _vertexArray->empty()) return;
@@ -230,7 +217,7 @@ void Geometry::applyPrimitiveOperation(PrimitiveFunctor& functor)
itr!=_primitives.end();
++itr)
{
(*itr)->applyPrimitiveOperation(functor);
(*itr)->accept(functor);
}
}