Updated wrappers
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@@ -69,6 +69,16 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::Terrain)
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__void__traverse__osg_NodeVisitor_R1,
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__void__traverse__osg_NodeVisitor_R1,
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"Traverse downwards : calls children's accept method with NodeVisitor. ",
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"Traverse downwards : calls children's accept method with NodeVisitor. ",
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"");
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"");
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I_Method1(void, setSampleRatio, IN, float, ratio,
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Properties::NON_VIRTUAL,
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__void__setSampleRatio__float,
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"Set the sample ratio hint that TerrainTile should use when building geometry. ",
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"Defaults to 1.0, which means use all original sample points. ");
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I_Method0(float, getSampleRatio,
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Properties::NON_VIRTUAL,
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__float__getSampleRatio,
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"Get the sample ratio hint. ",
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"");
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I_Method1(osgTerrain::TerrainTile *, getTile, IN, const osgTerrain::TileID &, tileID,
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I_Method1(osgTerrain::TerrainTile *, getTile, IN, const osgTerrain::TileID &, tileID,
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Properties::NON_VIRTUAL,
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Properties::NON_VIRTUAL,
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__TerrainTile_P1__getTile__C5_TileID_R1,
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__TerrainTile_P1__getTile__C5_TileID_R1,
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@@ -91,5 +101,8 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::Terrain)
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__void__unregisterTerrainTile__TerrainTile_P1,
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__void__unregisterTerrainTile__TerrainTile_P1,
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"",
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"",
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"");
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"");
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I_SimpleProperty(float, SampleRatio,
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__float__getSampleRatio,
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__void__setSampleRatio__float);
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END_REFLECTOR
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END_REFLECTOR
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