Commit Graph

2154 Commits

Author SHA1 Message Date
Robert Osfield
b964c53445 Removed spaces
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15088 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 19:55:16 +00:00
Robert Osfield
a2013caa47 Quietened down #pragma(tic) shader composition messages
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15079 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 19:18:54 +00:00
Robert Osfield
aff6e112ec Added support for injecting GL_VENDOR strings into GLSL shaders via the new #pragma(tic) shader composition
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15078 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 17:42:05 +00:00
Robert Osfield
8ab27a20d2 Build fix for VS and installing Types
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15077 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 05:04:56 +00:00
Robert Osfield
7aa2c7c10f Changed GLint64 and GLuint64 setup to use int64_t and uint64_t resptectivly respectively to avoid issues with compiling against Qt5
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15071 16af8721-9629-0410-8352-f15c8da7e697
2015-08-09 09:42:31 +00:00
Robert Osfield
42884e7600 From Jannik Heller, "Here is a patch for the S3TC capability check.
On a Intel HD graphics Linux system with Mesa 10.1.3, I found that osg's Extensions::isTextureCompressionS3TCSupported() returned false, even though S3TC compressed textures *are* in fact working. I tested this by loading and rendering various DXT1, DXT3 and DXT5 compressed textures in the OSG.

"glxinfo | grep s3tc" gives:
    GL_S3_s3tc

Note, if I install the package "libtxc-dxtn-s2tc0", I get in addition:

glxinfo | grep s3tc
    GL_EXT_texture_compression_s3tc
    GL_S3_s3tc

However, S3TC compressed textures worked correctly within the OSG even without libtxc-dxtn-s2tc0 installed.

I'm not sure what the differences between these extensions are, but based on the description at https://www.opengl.org/registry/specs/S3/s3tc.txt I would assume that both will work for OSG's purposes. The attached patch changes isTextureCompressionS3TCSupported() to accept either extension."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15035 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 13:44:39 +00:00
Robert Osfield
1fe7aa056b From Kristofer Tingdahl, warning fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15030 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 10:54:13 +00:00
Robert Osfield
d6828651d0 Compile fix for Mingw.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15029 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 10:27:11 +00:00
Robert Osfield
0dd625f17e Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15025 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 15:46:47 +00:00
Robert Osfield
2208303496 Warning fixes for Clang-3.6
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15016 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 11:11:58 +00:00
Robert Osfield
b90bbdaebf Changed the GL_HEADER_HAS_GLINT64 and GL_HEADER_HAS_GLUINT64 to use cmakedefine to improve handling of when cmake doesn't find GLint64 and GLuint64.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15013 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 07:39:12 +00:00
Robert Osfield
000c9af7c2 Added CMake test for presence of GLuint64 and GLint64 in OpenGL/GLES headers to better handle when/where GL defines the 64 bit typedefs
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15001 16af8721-9629-0410-8352-f15c8da7e697
2015-07-22 13:49:14 +00:00
Robert Osfield
7a94ce8585 From Patrick Neary, "Added some lesser used tokens that we use from GL_ARB_texture_rg to computeFormatDataType(), and computeNumComponents() in src/osg/Image.cpp"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14967 16af8721-9629-0410-8352-f15c8da7e697
2015-07-16 19:17:01 +00:00
Robert Osfield
423105c299 Added _defineList into the osg::StateSet::compare() implementation to address issues with osgUtil::Optimizer ignoring defines.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14948 16af8721-9629-0410-8352-f15c8da7e697
2015-07-14 08:25:17 +00:00
Robert Osfield
b4cd40cf7c From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14928 16af8721-9629-0410-8352-f15c8da7e697
2015-06-30 09:11:00 +00:00
Robert Osfield
e76c91ed78 From Colin McDonald, "An earlier fix in OSG 3.2 has been inadvertently lost in 3.3.x. The glGenerateMipMap function is part of the GL_EXT_framebuffer_object extension. Just checking if the function is present before using it for texture mipmaps is not sufficient, as on remote X-windows displays the client side capability may be different from the display server. This can lead to mipmapped textures failing to render. I've restored a fbo extension check. I've also tided up the GL version checking a little."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14907 16af8721-9629-0410-8352-f15c8da7e697
2015-06-10 16:47:15 +00:00
Robert Osfield
7e05d2fd54 Introduce osg::Object::asNode(), asNodeVisitor(), asStateAttribute() and asUniform() to replace dynamic_cast<> usage in Callback.cpp.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14902 16af8721-9629-0410-8352-f15c8da7e697
2015-06-09 10:49:34 +00:00
Robert Osfield
32b60cd2d7 From Jannik Heller, Transform::computeBound() optimization.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14894 16af8721-9629-0410-8352-f15c8da7e697
2015-06-04 09:13:05 +00:00
Robert Osfield
e3f0876e87 From Konstantin Matveyev, "I've changed osg::Uniform::Callback to osg::UniformCallback.
osg::UniformCallback inherits osg::Callback now.

I don't really now if this class should be inside osgWrappers/serializers
because StateAttributeCallback is not presented there, but i've included it in the patch.


Please see archive in the attachment.


PS
DEEP_COPY_UNIFORMS works for me.
"
Note from Robert Osfield, added typedef UniformCallback Callback for backwards compatibility.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14885 16af8721-9629-0410-8352-f15c8da7e697
2015-06-02 09:33:22 +00:00
Robert Osfield
ba9dfb2ff6 From Albert Luaces, typo fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:40:20 +00:00
Robert Osfield
d14a602a59 From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14882 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:11:49 +00:00
Robert Osfield
78a01ce2a5 From Jannik Heller, "I have added new functions Texture::generateAndAssignTextureObject mirroring the Texture::generateTextureObject functions.
I have left the Texture::generateTextureObject functions intact as I'm not sure if/how it's used outside the core OSG. If you feel that compatibility isn't important in that area feel free to drop it.

While testing the build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF I found a compile error in GlyphGeometry.cpp that was entirely unrelated to the changes I've made. The fix is included in the patch.

There is one thing left to fix and that is Texture2D::SubloadCallback:

        class OSG_EXPORT SubloadCallback : public Referenced
        {
            public:
                ....
                virtual TextureObject* generateTextureObject(const Texture2D& texture, State& state) const
                {
                    return osg::Texture::generateTextureObject(&texture, state.getContextID(), GL_TEXTURE_2D);
                }
                ...
         }"
         


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14879 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 10:50:44 +00:00
Robert Osfield
f72b62a065 From Jannik Heller, fix for race condition in orphanded BufferObject handling.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14877 16af8721-9629-0410-8352-f15c8da7e697
2015-05-29 07:52:27 +00:00
Robert Osfield
e52b95e084 Renamed LineSegment::intersect(BoundingSphere/Box, double/float&, double/float&) methods to LineSegment::intersectAndComputeRations(..) to avoid confusion with the change in convention for
the old intersect(BoundingBox&, float/double&, float/double&) method as it was inconsitent with the rest of the OSG including the intersect(BoundingSphere) method in how the ratio for the
second intersection was measure from - original from the end point, but now made consistent with other places in the OSG so be based on ration from start to end of segment.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14859 16af8721-9629-0410-8352-f15c8da7e697
2015-04-27 19:31:13 +00:00
Robert Osfield
1020e22c33 Moved uniform substitution to infront of vertex attribute substituion to make sure gl_Vertex usage is replaced when required.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14848 16af8721-9629-0410-8352-f15c8da7e697
2015-04-20 09:39:00 +00:00
Robert Osfield
3bc1102f11 Fixed CollectParentPaths visitor so that it sets the setNodeMaskOverride(0xffffffff) to make sure all parents are traversed to find parents, even ones that have their NodeMask set to 0x0.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14843 16af8721-9629-0410-8352-f15c8da7e697
2015-04-17 13:24:44 +00:00
Robert Osfield
0a1db3d6fc From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14832 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:43:56 +00:00
Robert Osfield
166c49eedd From Konstantin Matveyev, "I've added GLES3 profile, which also enables GLES2 features (OSG_GLES3_AVAILABLE=true => OSG_GLES2_AVAILABLE=true).
If OSG_OPENGL_PROFILE="GLES3" =>
GraphicsWindowIOS will create gles3 context.
If failed, GraphicsWindowIOS will create gles2 context.
Multisampling also working.

"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14831 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:11:32 +00:00
Robert Osfield
70b5297575 From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 18:01:12 +00:00
Robert Osfield
40a7f903ec Implemented an osg::createImageWithOrientationConversion(...) method to aid for changing orientation of images.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14818 16af8721-9629-0410-8352-f15c8da7e697
2015-04-03 13:19:32 +00:00
Robert Osfield
9aa8d641a0 From Lionel Largarde, "fix for the Image::computeNumberOfMipmapLevels method. The method did use the float version of the log function and the / operator.
It works for most of the input sizes, but fails for 8192, 32768...
For 8192, the method returns 13 instead of 14."



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14814 16af8721-9629-0410-8352-f15c8da7e697
2015-04-01 09:37:44 +00:00
Robert Osfield
de415fbcf9 Fixed crash when using a subload callback, where the _images array is empty by _images[0] was still being accessed.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14813 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 19:31:34 +00:00
Robert Osfield
a7ba138dc7 Introduced osg::Camera::resize(..) method and associated enum thus:
enum ResizeMask
        {
            RESIZE_VIEWPORT=1,
            RESIZE_ATTACHMENTS=2,
            RESIZE_PROJECTIONMATRIX=4,
            RESIZE_DEFAULT=RESIZE_VIEWPORT|RESIZE_ATTACHMENTS
        };

        /** Resize, to the specified width and height, the viewport, attachments and projection matrix according to the resizeMask provided.
          * Note, the adjustment of the projection matrix is done if the RESIZE_PROJECTIONMATRIX mask to set and according to the rules specified in the ProjectionResizePolicy. */
        void resize(int width, int height, int resizeMask=RESIZE_DEFAULT);



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14811 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 16:23:43 +00:00
Robert Osfield
99f7bfab3b Introduced Camera::resizeAttachments(int width, int height) to resize all the Texture and Image assigned the the Camera attachments.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14810 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 15:08:13 +00:00
Robert Osfield
307e70f13b Added Camera::dirtyAttachmentMap(), Camera::s/getAttachmentMapModified() value and usage of this in RenderStage as a new mechanism
for telling the rendering backend to update itself to reflect new values in the attachments such as new texture or image sizes.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14808 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 10:36:38 +00:00
Robert Osfield
75b9cd3627 Completed support for assigning 3D osg::Image to osg::Texture2DArray.
Improved the osgtexture2DArray example to add --mipmap and --packed command line options to help with testing.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14775 16af8721-9629-0410-8352-f15c8da7e697
2015-03-11 17:27:08 +00:00
Robert Osfield
c30be2355b Work in progress to allow osg::Texture2DArray to be set up with a single osg::Image containing 3D image data.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14773 16af8721-9629-0410-8352-f15c8da7e697
2015-03-10 18:15:02 +00:00
Robert Osfield
ed9502e017 Added check for newline at end of version line, and of it's not add a '\n'
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14761 16af8721-9629-0410-8352-f15c8da7e697
2015-03-05 10:53:28 +00:00
Robert Osfield
4c4738eced Re-organized the #ifdef's to avoid usage of glPolyginMode under GLES
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14751 16af8721-9629-0410-8352-f15c8da7e697
2015-03-03 12:00:52 +00:00
Robert Osfield
d03b38dea8 Fixes for warnings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14736 16af8721-9629-0410-8352-f15c8da7e697
2015-02-27 04:29:30 +00:00
Robert Osfield
6a30705870 From Bradley Baker Searles, "We had someone replace a DDS texture with a GL_RGB/GL_UNSIGNED_SHORT_5_6_6 image, which would trigger a crash in Image.cpp while flipping the mipmap chain. The code was trying to flip the mipmaps using the rowStep for the full-size image (we have "dds_flip" set in the osgDB::ReaderWriter::Options in the osgDB::Registry)."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14732 16af8721-9629-0410-8352-f15c8da7e697
2015-02-26 19:14:28 +00:00
Robert Osfield
77f662f9f7 From Julien Valentin and Alberto Luaces, added support for transform feedback extensions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14728 16af8721-9629-0410-8352-f15c8da7e697
2015-02-26 17:49:36 +00:00
Robert Osfield
bd3f390b2f Fixed image allocation operations.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14712 16af8721-9629-0410-8352-f15c8da7e697
2015-02-23 20:28:28 +00:00
Robert Osfield
4cb5bce66a Added support for DefineList to StateSet::merge(..)
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14700 16af8721-9629-0410-8352-f15c8da7e697
2015-02-17 20:42:12 +00:00
Robert Osfield
3e2305d815 From Stephan Wenglorz, "the attached fix corrects a small bug in OperationThread::setDone(bool), calling it had the opposite effect of what was intended, i.e. setting done to false actually finished the thread. The effect was that VPB threads would exit before starting osgdem when a task had been enqueued, because they initially set done to false."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14699 16af8721-9629-0410-8352-f15c8da7e697
2015-02-17 19:40:58 +00:00
Robert Osfield
6bddbdf074 Improvements to the #pragma(tic) shader composition support
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14694 16af8721-9629-0410-8352-f15c8da7e697
2015-02-13 12:50:43 +00:00
Robert Osfield
a40260a5a5 From Farshid Lashkari, "I've attached a fix for some internal glu functions so that they use size_t for computing allocation sizes instead of GLint. I encountered some large images that were triggering integer overflows with the current code."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14690 16af8721-9629-0410-8352-f15c8da7e697
2015-02-13 07:45:49 +00:00
Robert Osfield
9fa3defb0e Added reassignment of the #version line to the first entry in the source list.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14688 16af8721-9629-0410-8352-f15c8da7e697
2015-02-11 16:41:31 +00:00
Robert Osfield
b90503fdf5 Introduced new shader composition approach that utilizes #pragma requires(), #pragma import_defines() and #ifdef in GLSL to enable multiple different versions of shaders based
on defines passed in from osg::StateSet::setDefine(..).



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14681 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 17:04:02 +00:00
Robert Osfield
51b19d2d8b From Alexey Pavlov, "Export fix for Windows platform"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14672 16af8721-9629-0410-8352-f15c8da7e697
2015-01-22 16:41:34 +00:00