Commit Graph

13 Commits

Author SHA1 Message Date
Robert Osfield
1778b15a4d Fixed unused parameter warning. 2016-06-08 09:55:15 +01:00
Robert Osfield
898c716841 Added osgPresentation::Show node and implementations with basic property reporting for various internal nodes of presentation graph 2013-09-10 09:23:30 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
fa2e8b22c5 From Ulrich Hertlein, "attached is a patch for osgPlugins/mdl/MDLReader.cpp that improves its functionality on
Unix filesystems.  It also includes code cleanups/refactoring."
2011-12-23 16:29:51 +00:00
Robert Osfield
afa735d83a Converted osg::notify to OSG_INFO etc. 2010-05-28 17:14:11 +00:00
Robert Osfield
4e8f0561ad From Farshid Lashkari, "I modified some plugins to use the osgDB file stream functions in order to support UTF-8 encoded filenames." 2010-05-13 11:01:06 +00:00
Robert Osfield
9f454c1714 From Colin McDonald, "The bsp & mdl plugins have calls to atof() without including the
associated <stdlib.h> header.  This breaks the build on my Solaris setup.

Rather than adding the missing <stdlib.h> include, I have changed the
atof() calls to osg::asciiToDouble().  This is the same as was done
throughout the other plugins recently, for locale independance.

I've attached updates to the svn trunk, the fix is also appropriate for
the 2.8.* branch."
2009-08-20 14:59:29 +00:00
Robert Osfield
7f1b0055bd Added .get() to fix build 2009-07-16 11:26:14 +00:00
Robert Osfield
9eb03d450d From Jason Daly, "These are some fixes to the mdl and bsp plugins to handle transparency and lighting better, plus a few other tweaks." 2009-07-16 11:21:02 +00:00
Robert Osfield
908432c732 Replaced readImageFile() usage with readRefImageFile() to prevent threading issues with caching of imagery in the osgDB::Registry cache. 2009-01-21 18:23:55 +00:00
Robert Osfield
418dc34776 Fixed warnings 2009-01-07 11:24:47 +00:00
Robert Osfield
c0b696ba52 Fixed warnings 2008-12-22 21:16:40 +00:00
Robert Osfield
28ca8277f8 From Jason Daly, "'ve been busy working on the Source engine plugins. There are several contributions in this submission:
osgDB/FileUtils.cpp:
Needed this extra code to allow a true case-insensitive search.  This is because the HL2 map and model files are often sloppy with case.  For example, the file might look for materials/models/alyx/alyx_sheet.vtf, but the file is actually in materials/Models/Alyx/alyx_sheet.vtf.  In case-insensitive mode, the new code recursively disassembles the path and checks each path element without regard to case.  In case-sensitive mode, the code behaves exactly as it used to.  The new code is also mostly skipped on Windows because of the case-insensitive file system.  Previously, I did all of this with custom search code in the .bsp plugin, but this allows the user to tailor the search using OSGFILEPATH.  There are some instructions in the plugins' README files about this.

osgPlugins/mdl:
This is a new plug-in for Half-Life 2 models (as opposed to maps).  This allows you to load Source models individually, as well as allowing the .bsp plugin to load models (props) that are embedded into maps.  Mdl files can contain simple object (crates, barrels, bottles), as well as fully articulated characters with skeletal animations.  Currently, it can load the simple objects.  It can also load the characters, but it can't load the skeletons or animations.

osgPlugins/bsp:
This contains all of the changes needed to load props along with the basic map geometry.  There are also
several bugs fixed.

osgPlugins/vtf:
This is the loader for Valve's texture format.  Previously, we had agreed to put this in with the bsp plugin, but I didn't think of the .mdl plugin at that time.  It's conceivable that a user might want to load models individually (not as part of a map), so the vtf reader does have to be separate.  I also fixed a rather significant bug.

I tested all of this code on RHEL 5.2 (32-bit), and Fedora 9 (64-bit).  I'll be testing on Windows soon.

I also attached a simple .mdl file, along with it's associated files and textures.  Just extract the tarball into it's own directory, set your OSGFILEPATH to point at that directory, and load the model like this:

 osgviewer models/props_junk/gascan001a.mdl"
2008-12-20 13:35:49 +00:00