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FGFS-4.1/OpenSceneGraph
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0d4a448c34d90b1354e3867f18bec5f1a5df37bb
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3 Commits

Author SHA1 Message Date
Robert Osfield
1264ec736a Added support for controlling the extents of the volume rendering by nesting the hull underneath VolumeTile. Currently only supported by the new osgVolume::MultipassTechnique 2014-01-16 16:08:43 +00:00
Robert Osfield
5571c361dc Implemented ability to switch between different shaders with new MultipassTechnique 2013-12-13 12:38:01 +00:00
Robert Osfield
5bea13c172 Added new osgVolume::VolumeScene and osgVolume::MultipassTechnique class shells that will be filled out to provide multi-pass volume rendering that handles mixing of
3D meshes with volume rendering and segmentation of volumes via a user defined hull mesh.
2013-11-21 18:17:44 +00:00
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