Robert Osfield
47af634399
Refactored the way that osg::Image/ImageSequence manages the update callback that needs to be attached to Textures to make it possible to use the Image::update() mechansim in other subclasses from osg::Image.
...
To enable the automatic attachment of the required update callback to call osg::Image::update(..) subclasses from osg::Image will
need to implement the osg::Image::requestUpdateCall() and return true, and implement the osg::Image::update(NodeVisitor*) method to recieve the update call during the update traversal.
2010-01-07 12:14:47 +00:00
Robert Osfield
57d0729484
Updated wrappers
2009-12-08 15:39:04 +00:00
Robert Osfield
7690fee435
Updated wrappers
2009-10-22 12:03:36 +00:00
Robert Osfield
957708b4be
Updated wrappers
2009-02-11 20:02:45 +00:00
Robert Osfield
6ec4c64914
Updated wrappers
2008-10-06 17:15:16 +00:00
Robert Osfield
38f6cddc2c
Changed osg::ImageSequence::set/getDuration to set/getLength() to be in keeping with the
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osg::ImageStream's getLength().
2008-08-15 16:21:44 +00:00
Robert Osfield
c6c5cdaf89
Updated wrappers
2008-08-15 13:06:18 +00:00
Robert Osfield
65d5ef608d
Reverted back to using std::list<std::String>
2008-07-25 17:42:37 +00:00
Robert Osfield
d0890ab250
Updated wrappers, and further refined the ImageSequence API
2008-07-25 16:11:51 +00:00
Robert Osfield
820586a3d0
Added wrappers
2008-07-23 21:52:03 +00:00