Commit Graph

6 Commits

Author SHA1 Message Date
Cedric Pinson
3f9216800d From Michael Platings, I've moved the matrix updating from UpdateSkeleton to UpdateBone. UpdateSkeleton now merely checks that Bones appear before other children and issues a warning if this isn't the case 2009-08-27 16:21:01 +00:00
Cedric Pinson
658d96aa64 From Cedric Pinson, fix constructors for cloning osgAnimation objects 2009-06-22 14:24:59 +00:00
Robert Osfield
ae50d8d956 From Roland Smeenk & Cedric Pinson,
"Summary of changes:
From Roland
-Added MorphGeometry
-Bone Bindmatrix is only calculated if needed
-osgAnimation plugin now supports all available channel types (before only linear vec3 or quat channels)
-osgAnimation plugin now supports MorphGeometry
-osgAnimation plugin now supports animation and channel weights, animation playmode, duration and starttime
-removed osgAnimationManager.cpp from CMakeList

From Cedric
-fixed the last_update field (it was only updated at the first update) in BasicAnimationManager.cpp
- Refactore some part of MorphGeometry minor changes
- Add osganimationmorph as example
"
2009-03-09 17:38:39 +00:00
Robert Osfield
d01fc6ab1b From Jean-Sebastien Guay, added missing export 2008-12-17 10:01:52 +00:00
Robert Osfield
60fc821764 From Cedric Pinson and Jeremey Moles, Changes to OpenSceneGraph-osgWidget-dev branch.
Notes from Robert Osfield, Merged changes to OpenSceneGraph-osgWidget-dev r9367 (prior to my botched attempt at merged svn/trunk into the branch).
2008-12-16 20:29:00 +00:00
Robert Osfield
56a2cc65d0 From Cedric Pinson, Pulled in osgAnimation from OpenSceneGraph-osgWidget-dev into svn/trunk. 2008-11-22 12:14:19 +00:00