osgProducer::Viewer. Removed methods in PickVisitor which wern't being
used by osgProducer::Viewer. This has been done because the PickVisitor
interface and implementation weren't ready for general usage.
/** compute, from normalized mouse coords, for sepecified Camera, the pixel coords relative to that Camera's RenderSurface.*/
bool computePixelCoords(float x,float y,unsigned int cameraNum,float& pixel_x,float& pixel_y);
/** compute, from normalized mouse coords, for sepecified Camera, the near and far points in worlds coords.*/
bool computeNearFar(float x,float y,unsigned int cameraNum,osg::Vec3& near, osg::Vec3& far);
/** compute, from normalized mouse coords, for sepecified Camera, intersections with the scene.*/
bool computeIntersections(float x,float y,unsigned int cameraNum,osgUtil::IntersectVisitor::HitList& hits);
/** compute, from normalized mouse coords, for all Cameras, intersections with the scene.*/
bool computeIntersections(float x,float y,osgUtil::IntersectVisitor::HitList& hits);
inheritence to allow handler to also be used as node callbacks.
Fix to UpdateVisitor to make the visitation of Drawable more consistent
with the way that nodes are traversed.
2) Changed Makedepend system to make individual dependency files, which
should save time rebuilding dependencies by limiting the regeneration
of dependency file for only modified source files.
by osgUtil::RenderLeaf to test if any abort state has been set, if so it
doesn't do any further drawing.
The osgProducer::Viewer has been set up to set the osg::State's it manages
with their AbortRendering flag pointers set to the osgProducer::Viewer::_done
memeber varaible. Now when escape is pressed the rendering is aborted early.
before state, which fixes problem that can occur with state that needs
the current model view or projection matrices.
Changes osgreflect so that it uses ClipNode rather than clip plane, thereby
fixing the problems which occur when the above is applied.
Create a new osgProducer version of the original GLUT based version.
osg::Image::setImage has also been modified to require the AllocationMode
mode to be passed to it so that it knows how to delete the data once the
image goes out of scope.
Port the image plugins across to specify the new AllocationMode, and converted
them across to using new/delete in place of malloc/free.
any reference to these in the distribution across to using unsigned char,
unsigned short etc. This has been done to keep the OSG code more opaque
to what types are.
compile even when dislay list is off. This has been done to allow subclasses
of Drawable handle their own compile implementation, such as used by text.
associated variables which were only compiled in on debug build. These optional
methods/static vars were causingproblems when mixing debug and release builds.