Commit Graph

12 Commits

Author SHA1 Message Date
Robert Osfield
82ecbe98da From Laurens Voerman, "Autodesk released a new version of their FBX Software Development Kit (web page http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=10775847).
The API has changed quite a bit, so lots of changes had to be made in the osg readerwriter. The preious version of the FBX SDK (2013.3) already deprecated a lot of the names and functions. The code I submit now still compiles against 2013.3 (possibly needs a #define FBX_NEW_API). Not sure if that's useful, but it might ease the transition."
2013-06-03 14:27:14 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
949c635d5d From Sergey Polischuk, "In and Out control points were computed incorrectly for some animation channels with cubic bezier interpolation" 2012-02-22 10:50:38 +00:00
Michael PLATINGS
c7814cf50a Updated to use FBX SDK 2012.1 2011-05-03 09:11:04 +00:00
Robert Osfield
9bb86b5534 Fixed warnings 2011-01-25 16:48:53 +00:00
Robert Osfield
1f0a8aff32 Changed dos endings to unix line endings 2011-01-11 17:29:11 +00:00
Michael PLATINGS
82ea9597e5 Added support for Euler angles and step/linear/cubic-bezier interpolation. 2010-06-08 17:32:36 +00:00
Michael PLATINGS
359b6b480d From Alessandro Terenzi: modifications for supporting opacity, reflective and emissive maps beyond the already supported diffuse map in the FBX plugin.
A problem with transparency has also been fixed: objects were transparent wrt themselves but were opaque wrt to other objects.
Finally I added the support for "mixing factors" of diffuse, reflective and opacity textures/values.

From Michael Platings: added "LightmapTextures" plugin option that changes the way textures are interpreted so Alessandro's models appear correctly. Also refactored to put many functions in one class to avoid passing around too many arguments to functions.
2010-06-04 19:50:32 +00:00
Michael PLATINGS
d5fafcecbd Updated the plugin to be compatible with version 2011.2 of the FBX SDK 2010-04-14 16:43:50 +00:00
Michael PLATINGS
25cd2970c5 osgAnimation now stores times as doubles 2010-04-12 16:35:15 +00:00
Michael PLATINGS
6ec0e11b2a 2010-02-24 10:25:50 +00:00
Robert Osfield
2e11c49742 From Michael Platings, "This plugin adds support for the Autodesk FBX file format. It imports animations, including skeletal and morph animations, hence all my previous submissions to osgAnimation. The plugin won't build without the changes made in the "osgAnimation small additions" submission (14th August).
The plugin requires the FBX SDK to be installed, available from http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837478"
2009-11-19 11:44:44 +00:00