Commit Graph

98 Commits

Author SHA1 Message Date
Robert Osfield
a256eac9c5 From Jason Beverage, "Here is a fix for a small race condition in osgDB::makeDirectory. It attempts to create all the directories in the given path and stops attempting to make directories when one of them fails. I've added a check to see if the failure occurred b/c the directory was created by another thread or process.
We were running into issues occasionally in osgEarth where multiple threads were writing out files like /1/2/3.jpg and /1/3/4.jpg.  Both threads would try to create the /1 directory and only one of them would succeed.  So the first thread would write out the full /1/2/3.jpg while the second thread wouldn't create the /1/3 directory b/c /1 was already created and the writing of /1/3/4.jpg would fail.
"
2014-04-28 14:57:01 +00:00
Robert Osfield
d0f4086a57 From FrancoisTigeot, "OpenSceneGraph 3.0.1 doesn't build out of the box on DragonFly and needs
a few modifications to these files:
  - applications/present3D/Cluster.cpp
  - src/osgDB/FileUtils.cpp

The changes are needed to fix a few platform specific things such as the
absence of stat64, int/socklen_t differences, etc... and are in the same
line as Linux, Apple and FreeBSD specific checks.

I have attached the modified files; the original patches to 3.0.1 are
also visible here if you find it more convenient:
http://dl.wolfpond.org/dports/graphics.osg/dragonfly/patch-applications_present3D_Cluster.cpp
http://dl.wolfpond.org/dports/graphics.osg/dragonfly/patch-src_osgDB_FileUtils.cpp

With these changes, osg 3.0.1 is able to be built and packaged on DragonFly
whereas it previously failed to compile."
2013-06-21 09:17:28 +00:00
Robert Osfield
5d5cf26138 Added osgDB::getSortedDirectoryContents and osgDB::FileNameComparator to help with sorting directory contents into alphabetic and numerical order. 2012-09-12 16:02:02 +00:00
Robert Osfield
a5cd9c0630 Changed #ifdef __IPHONE_4_0 to #if defined(__IPHONE_4_0) to fix error that Clang compile warning highlighted 2012-04-19 14:34:28 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
5f4c155d6b Added back in support for checking the current working directory by default, but now do the check
after the Options and Registry DataFilePathLists have been checked, which will allow users to better control
over where files are searched for.
2012-02-09 14:28:39 +00:00
Robert Osfield
43483408f3 Reverted Paul Idstein warning fix as this was breaking the build 2011-09-13 09:17:21 +00:00
Robert Osfield
edd83a03fe From Paul Idstein, warning fixes for OSX 10.7 2011-09-12 11:24:24 +00:00
Robert Osfield
7f05605c16 Fixed wild card search when wild card filename includes a path. 2011-06-13 15:20:48 +00:00
Robert Osfield
a81b2341c6 Fixed the case insenstive search under unices 2011-03-11 11:20:30 +00:00
Robert Osfield
d7b161078a From Thomas Hogarth and Stephan Huber, "attached you'll find part one of iphone-support. It includes
* support for NPOT-textures on IOS
* support for FBOs (only renderToTexture for now) on IOS (should work
for other OpenGL ES 1/2 targets, too)
* FileUtils-support for IOS"
2010-11-25 16:06:04 +00:00
Robert Osfield
2ce4b9d8e9 From Jean-Sebastien Guay, osgDB functions to expand wildcards - required to aid windows consule usage as this doesn't not automatically expand * usage. 2010-11-01 11:06:12 +00:00
Robert Osfield
bbed35c659 Conversion of osg::notify to OSG_INFO etc. 2010-05-28 15:52:45 +00:00
Robert Osfield
f17e401347 Convert NOTIFY to OSG_NOTIFY to avoid problems with polution of users apps with the NOTIFY macro 2010-02-10 12:44:59 +00:00
Robert Osfield
8d8037ee12 Converted osg::notify usage to NOTIFY 2010-02-09 18:24:37 +00:00
Robert Osfield
2af633352b Fom Sukender, "Added copyFile() and comments in FileUtils."
From Robert Osfield, build fix for linux/gcc and reformating to keep coding style consistent with rest of OSG
2010-01-28 10:45:40 +00:00
Robert Osfield
9ce90775c2 From Chris Denham, "I discovered what seems to be a missing call to FreeLibrary for osgDB.dll The result of this is that it prevents me from dynamically unloading my DLL (which uses OSG). This is because initialisation of the osg::Registry instance results in a call to GetModuleHandleEx (to get the filename of the DLL). This call to GetModuleHandleEx increments the module refcount, but there was no matching call to FreeLibrary for the returned handle. Unlike the old GetModuleHandle function, GetModuleHandle does (by default) increment the refcount.
I have added the missing call to FreeLibrary in osgDB::FileUtils., and now my the runtime unload of MY dll is working properly. It has also cured some related problems I was having with memory leak checks being reported.

I have attached a fix to osgDB/FileUtils.cpp based on version 2.9.5 svn revision 10374
"
2009-11-27 12:21:44 +00:00
Robert Osfield
d09323f93e From Chris Hanson, " Add support for requesting and setting the current directory (a la getcwd/chdir) via a
C++-friendly string-class API.

 Prevent osgDB::concatPaths from faulting if the supplied "left" path string is empty."
2009-11-23 10:19:37 +00:00
Robert Osfield
b7b065abe3 Refactored the Registry::ReadFileCallback, WriteFileCallback and ReaderWriter::Options to they are now defined in their own header and in the osgDB namespace.
Introduced a new FindFileCallback to Registry to compliement the existing ReadFileCallback and WriteFileCallback.

Added support for assign Find, Read and WriteFileCallbacks to osdDB::Options to enable plugins/applications to override the callbacks just for that
read/write call and any nested file operations
2009-05-09 08:49:27 +00:00
Robert Osfield
948f271730 From Michael Platings, compile fix for the following problem report on osg-users:
"the latest SVN revision cannot be build under Windows if ?OSG_USE_UTF8_FILENAME? config option is enabled. The error occurs in ?FileUtils.cpp? file, line 663, since there is no UNICODE-capable version of the ?GetProcAddress? function. The ?OSGDB_WINDOWS_FUNCT_STRING? makro is defined as follows in that case



#define OSGDB_WINDOWS_FUNCT_STRING(x) L ## #x L"W"



Thus the second parameter cannot be converted from wchar_t to LPCSTR. Should we convert the second parameter from wchar_t* to LPCSTR or use the same definition for the ?OSGDB_WINDOWS_FUNCT_STRING? makro in both cases?



The second error occurs in the same file, line 669. The second parameter for the ?pGetModuleHandleEx? function should be defined as wchar_t, but it?s defined as ?static char static_variable? in the line 667."
2009-05-01 08:49:19 +00:00
Robert Osfield
5d512b44c9 Added VS checks around code block from Mark Sciabica that broke the mingw build 2009-04-10 14:11:38 +00:00
Robert Osfield
8597636c93 From Marc Sciabica, made searching of the install path for plugins option, and added the dll path to the search path under Windows 2009-04-08 13:11:27 +00:00
Robert Osfield
fa499dc55f From Andy Skinner, fixes for Solaris build 2009-01-09 12:17:40 +00:00
Robert Osfield
418dc34776 Fixed warnings 2009-01-07 11:24:47 +00:00
Robert Osfield
28ca8277f8 From Jason Daly, "'ve been busy working on the Source engine plugins. There are several contributions in this submission:
osgDB/FileUtils.cpp:
Needed this extra code to allow a true case-insensitive search.  This is because the HL2 map and model files are often sloppy with case.  For example, the file might look for materials/models/alyx/alyx_sheet.vtf, but the file is actually in materials/Models/Alyx/alyx_sheet.vtf.  In case-insensitive mode, the new code recursively disassembles the path and checks each path element without regard to case.  In case-sensitive mode, the code behaves exactly as it used to.  The new code is also mostly skipped on Windows because of the case-insensitive file system.  Previously, I did all of this with custom search code in the .bsp plugin, but this allows the user to tailor the search using OSGFILEPATH.  There are some instructions in the plugins' README files about this.

osgPlugins/mdl:
This is a new plug-in for Half-Life 2 models (as opposed to maps).  This allows you to load Source models individually, as well as allowing the .bsp plugin to load models (props) that are embedded into maps.  Mdl files can contain simple object (crates, barrels, bottles), as well as fully articulated characters with skeletal animations.  Currently, it can load the simple objects.  It can also load the characters, but it can't load the skeletons or animations.

osgPlugins/bsp:
This contains all of the changes needed to load props along with the basic map geometry.  There are also
several bugs fixed.

osgPlugins/vtf:
This is the loader for Valve's texture format.  Previously, we had agreed to put this in with the bsp plugin, but I didn't think of the .mdl plugin at that time.  It's conceivable that a user might want to load models individually (not as part of a map), so the vtf reader does have to be separate.  I also fixed a rather significant bug.

I tested all of this code on RHEL 5.2 (32-bit), and Fedora 9 (64-bit).  I'll be testing on Windows soon.

I also attached a simple .mdl file, along with it's associated files and textures.  Just extract the tarball into it's own directory, set your OSGFILEPATH to point at that directory, and load the model like this:

 osgviewer models/props_junk/gascan001a.mdl"
2008-12-20 13:35:49 +00:00
Robert Osfield
315aeeb557 Where possible moved redundent C header includes from headers to source files 2008-12-12 18:47:30 +00:00
Robert Osfield
a90bdd1833 From Mario Valle, "Attached two small correction to remove the following warnings from MINGW build." 2008-11-21 12:15:16 +00:00
Robert Osfield
720551d549 From Michael Platings, Converted std::fstream/ifstream/ofstream to osgDB::fstream/ifstream/ofstream and
fopen to osgDB::fopen to facilitate support for wide character filenames using UT8 encoding.
2008-11-07 15:08:08 +00:00
Robert Osfield
922b85b386 Changed the macro usage so that the quotes are now added inside the .cpp 2008-09-22 13:16:29 +00:00
Robert Osfield
f388d6a938 From Mathias Froehlich, added support for search in the installed directories for plugins 2008-09-19 12:49:22 +00:00
Robert Osfield
462067c5d9 From Benoit Laniel, "I use mingw to cross-compile openscenegraph to win32. However, linux
filesystem is case-sensitive. Here are the modifications needed to make
the compiler happy. These are only some include lines rewritten (Io.h to
io.h, Windows.h to windows.h etc.) for version 2.3.7."
2008-04-11 10:30:00 +00:00
Robert Osfield
63789c81b9 From Mathias Froehlich, compile fix for HP-UX without large file support 2007-09-27 12:15:39 +00:00
Robert Osfield
06a0ca8d06 From Jean-Sebastien Guay, fixed comment 2007-08-26 10:24:18 +00:00
Robert Osfield
616f64cf2c From Jean-Sebastien Guay,"As discussed yesterday on the osg-users list, I have altered
src/osgDB/FileUtils.cpp to implement the official Windows DLL search
order as described on the page
http://msdn2.microsoft.com/en-us/library/ms682586.aspx . As mentioned,
the search order is now:
    1. The directory from which the application loaded.
    2. The system directory. (C:\Windows\System32 by default, gotten using the
       GetSystemDirectory function)
    3. The 16-bit system directory. (C:\Windows\System by default, gotten by
       adding "\System" to the path gotten in the next step...)
    4. The Windows directory. (C:\Windows by default, gotten using the
       GetWindowsDirectory function)
    5. The current directory. (".")
    6. The directories that are listed in the PATH environment variable. (as
       before)

The first four directories are obtained using Win32 API calls, so they
should work correctly even on non-standard Windows installs.

The changes are well commented and should be clear, even to someone
not familiar with the Win32 API.

I have tested in a few scenarios and it works as expected. Serge Lages
has also tested the changes and confirmed they worked as described. I
have not had any other reports though (positive or negative).

I also fixed the issue with a trailing semicolon on the PATH adding an
empty string to the end of the search paths, as this was an
inconsistent side effect rather than a desirable effect. This change
will take effect on other platforms as well, but since it tests for an
empty string in the last item added to the search paths, it should
have no adverse effect.
"
2007-08-23 14:10:31 +00:00
Robert Osfield
babe9f6de0 Added preprending of osgPlugins-version to plugin names 2007-08-11 17:44:06 +00:00
Robert Osfield
9497d75cc9 Added support for version of the osgPlugins directory, which now gets versioned
according to the OpenSceneGraph/CMakeLists.txt and the include/osg/Version settings.
These changes mean that the 1.9.5 release will have a libs/osgPlugins-1.9.5 directory.
2007-05-20 12:29:11 +00:00
Robert Osfield
3ebc5efe05 From Joakim Simonsson, added osgDB::concateFile and osgDB::getRealPath.
Tweaks by Robert Osfield - Moved methods to FileNameUtils, added unix
implementation of getRealPath add extern and OSGDB_EXPORT to function declarations.
2007-01-17 15:59:29 +00:00
Robert Osfield
71c79506e9 From Eric Wing, compile fix for OSX 2006-08-21 21:09:40 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
16d844090f From Joan Abadie: patch fixes : "osgDB::makeDirectory doesn't work on win32 when using full path name like : "d:/demo"
it tryes a mkdir("d:")."
2006-06-08 11:22:45 +00:00
Robert Osfield
1c83e3ecfb From Ed Ralston, "According to the OSX Developer Documentation, CFRelease
cannot be called with a NULL argument.

This patch prevents osgDB::FileUtils from doing this."
2006-02-20 16:20:50 +00:00
Robert Osfield
fe1536ebd6 Fixed compile warnings. 2005-10-24 13:46:31 +00:00
Robert Osfield
b9a74c87e1 From Jeremy Bell,
"My patch is a slight refactoring of the mac specific code in
Registry.cpp and FileUtils.cpp, specifically around the library and
resource file path initilialization methods. This patch cleans up a
lot of the mac specific code by moving repeated code into separate
local functions in FileUtils.cpp that are only compiled on mac builds.
It also adds one function to the API,
appendPlatformSpecificResourceFilePaths in FileUtils. This function
will mirror the already existing
appendPlatformSpecificLibraryFilePaths except for resource file paths.
Currently this function is empty except when built on the mac, in
which case it will add the application bundle's internal Resources
folder and the bundle's parent folder. Previously this code was
implemented as a separate mac specific #ifdef block in Registry.cpp
around the initDataFilePathList method. However, it now is implemented
in appendPlatformSpecificResourceFilePaths in FileUtils.cpp and the
initDataFilePathList method is now the same on all platforms. This
patch should behave the same as before on non-mac platforms.

This patch already includes the fix that Eric mentioned earlier. This
patch is based off of the 0.99 release code. I have tested this patch
using the following testing scheme:

Make a proper bundled application.
While Run from the Finder:
   Test that it finds plugins in its internal plugins path.
   Test that it finds resources in its internal resources path.
   Test that it finds resources in the bundle's parent directory
   Test that it finds plugins in the user's Application Support Directory
   Test that it finds plugins in the system's Application Support Directory
   Test that it finds plugins in the Network Application Support Directory
   Check the plugin and resource path lists after they have been
initialized to see if they are in the correct order

While Run from the command line (both from it's parent directory and
from inside the /Contents/MacOS directory) and repeat the above tests.
Check that it also finds plugins and resources within the paths
defined by various environment variables.

Now, Make an application that is NOT bundled/command line only
   Test that it does NOT try to look in an internal bundle
plugin/resource directory for plugins or resources.
   Test that it finds plugins/resources in the paths defined by the
environment variables.
"
2005-07-26 21:07:31 +00:00
Robert Osfield
07af23e280 From Eric Wing, fix to be able to handle "spacial" characters under OSX. 2005-07-26 20:31:43 +00:00
Robert Osfield
80a99a2559 From Ken Sewell, fixed for x86_64 build. 2005-06-13 11:14:42 +00:00
Robert Osfield
678b22ce83 Updated Copyright notices to 1998-2005. 2005-04-14 21:41:28 +00:00
Robert Osfield
dd0c29d19b Added new utilities for handling different '/' and '\' entries. 2005-02-11 09:58:30 +00:00
Robert Osfield
ce07879e2e Moved plugins across to using ReaderWriter::Options* for search paths in addition
to standard osgDB::DataFilePaths
2004-11-22 23:54:45 +00:00
Robert Osfield
a6369da4f4 Moved Registry::CacheHintOptions into ReaderWriter::Options 2004-11-22 14:10:12 +00:00
Robert Osfield
d748664df6 From John Shue, fix for FreeBSD. 2004-11-20 10:36:16 +00:00