Robert Osfield
3c6b6e4d97
From Stephane Lamoliatte, "Here is a patch that fix the strange bug describe on the osg-user group.
...
Finally it seems to not come from the empty geode. The origin of the problem seems to be the uniform initialization during the building of the program which call a glUseProgram.
If your scene never display the node that contains the shader and if there is no other shader on the scene, this "glUseProgram" is the only one that is called during your simulation. So, this shader is applied on all the scene.
I fix this bug by switching off the shader (by calling glUseProgram(0) ) during the compilation of a state which does not contain the shader.
"
2008-05-27 11:04:52 +00:00
Robert Osfield
8fa79e8c7e
Ported across Viewer's to use osgUtil::GLObjectOperation, added second option
...
in GLObjectOperation to handle cases when no subgraph is registered, in these
case the code now compile all Camera subgraphs.
2007-07-30 10:52:37 +00:00
Robert Osfield
8c60ea437f
Commented out debug messages
2007-07-18 16:14:59 +00:00
Robert Osfield
a28588a84c
Introduce GraphicsOperation subclass from osg::Operation, and osgUtil::GLObjectOperation
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for compiling subgraphs.
2007-07-13 17:25:35 +00:00
Robert Osfield
69da91620f
Convert GraphicsThread/GraphicsOperation to more generic OperationsThread/Operation.
...
This paves the way to running cull traversals in seperate threads.
Updated wrappers
2007-02-02 22:30:36 +00:00
Robert Osfield
d0cc014f1b
Further migration to using RenderInfo
2006-11-14 12:51:31 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
def7a78842
Fixed typo of Validity.
2006-02-22 19:14:01 +00:00
Robert Osfield
32b929a493
Added support for OpenGL mode black listing to provide better support
...
for extension checking and invalidation of OpenGL modes associated with
extensions.
2006-02-22 14:31:13 +00:00
Robert Osfield
678b22ce83
Updated Copyright notices to 1998-2005.
2005-04-14 21:41:28 +00:00
Robert Osfield
48a1fff041
From Alan Purvis, with enum name tweaks from Robert Osfield. Addition of
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support for turing on/off the usage of vertex buffer objects.
2004-10-19 09:29:13 +00:00
Robert Osfield
3363d35ee6
Removed debugging messages
2004-09-30 14:54:42 +00:00
Robert Osfield
b9e4235d85
Added releaseAllGLObjects() convinience method.
2004-09-23 20:01:40 +00:00
Robert Osfield
aa833acfd3
Added support for releasing GLObjects, and renamed DisplayListVisitor the
...
GLObjectVisitor to better fit its function, and added support for releasing
objects as well as compiling them.
2004-07-20 05:37:59 +00:00