Don BURNS
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f74d3af391
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Fixed a crash in removeInternalTriangles() for models without normals.
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2006-08-29 00:10:43 +00:00 |
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Robert Osfield
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f1c2694c17
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
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Don BURNS
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de930be1c1
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Fixed a bug in the DelaunayTriangulator uniquify points method. Was always
skipping the first point.
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2006-04-04 23:22:34 +00:00 |
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Don BURNS
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8f7d349f7e
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Added a filter to the Delaunay Triangulator to insure that incoming points
are unique in the X and Y components.
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2006-02-08 23:41:32 +00:00 |
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Robert Osfield
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e9c25115fb
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Added checks against the values returned from dynamic_cast<>'s.
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2005-11-10 10:29:56 +00:00 |
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Robert Osfield
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be07f48884
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From Geoff Michel, compile fixes for VS6.0
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2005-10-26 09:22:13 +00:00 |
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Robert Osfield
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598dda59f5
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From Geoff Michel, added support for constrain delaunay triangultion, and osgdelaunay example.
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2005-10-25 13:28:48 +00:00 |
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Robert Osfield
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042ca70866
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From David Spilling, fixed the incircle test so it handles colinear points.
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2005-06-24 20:19:12 +00:00 |
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Robert Osfield
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00e94b86d8
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Removed all KeySwitchCameraManipulator class, replacing it
with the KeySwitchMatrixManipulator
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2003-05-19 20:18:37 +00:00 |
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Robert Osfield
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67f5cc46c1
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Changed the maxx initializiation to use (*points)[last_valid_index].x();
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2003-04-17 13:36:41 +00:00 |
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Robert Osfield
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cad160fbe6
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From Marco Jez, added DelaunayTriangulator class.
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2003-04-16 19:21:27 +00:00 |
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