Commit Graph

12 Commits

Author SHA1 Message Date
Robert Osfield
de80cac99f Fixed -Wextra warnings 2016-06-08 10:18:23 +01:00
Robert Osfield
977ec20751 Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
2014-06-05 16:26:13 +00:00
Robert Osfield
bc5575f83a From Kristofer Tingdahl, "I and my team have gone over the code again, and we feel that we are comfortable in our current proposal for change. It goes deeper than it did before, and I explain why:
There was code in the osgViewer/Viewer.cpp and osgViewer/CompositeViewer.cpp that transformed the Y-coordinates of an event. The code in the composite viewer did however miss the touch-data of the event. I thought that it should really be the GUIEventAdapter that should know about this, and hence I added the
GUIEventAdapter::setMouseYOrientationAndUpdateCoords which is re-computing the coordinates. First I simply added a boolean to the setMouseYOrientation function:

setMouseYOrientation( MouseYOrientation, bool updatecooreds=false );

but then the serializer complained.

This function is called from both the Viewer and the CompositeViewer. We have not tested from the viewer, but I cannot see it would not work from visual inspection.

The other change is in MultiTouchTrackballManipulator::handleMultiTouchDrag. I have removed the normalisation. The reason for that is that it normalised into screen coordinates from 0,0 to 1,1. The problem with that is that if you have a pinch event and you keep the distance say 300 pixels between your fingers, these 300 pixels represent 0.20 of the screen in the horizontal domain, but 0.3 of the screen in the vertical domain. A rotation of the pinch-fingers will hence result in a zoom in, as the normalised distance is changing between them.

A consequence of this is that I have changed the pan-code to use the same algorithm as the middle-mouse-pan.

The rest of it is very similar from previous revision, and there has been some fine-tuning here and there.

"
2014-04-24 17:14:54 +00:00
Robert Osfield
a96ad565c7 From Stephan Huber, "attached are some fixes to the osc-plugin and the touch-implementations for iOS and os x and other small bugfixes. These fixes will normalize the orientation of the touch points, and transmitting the touch points over osc via the TUIO-protocol works now more robustly between two osg-applications.
I added a new tag to p3d called forward_touch_event_to_device and renamed the existing forward_event_to_device to forward_mouse_event_to_device. This new tag will transmit touches to the virtual trackpad as touch events. I added the MultitouchTrackball to the p3d-app so zooming and moving a model remotely should now work, if you use forward_touch_event_to_device. I kept (and fixed) forward_mouse_event_to_device for background compatibility, so old presentations works as in previous versions, without the ability to zoom + scale. of course.

forward_touch_event_to_device needs some more testing, (e.g. with image-streams and keystone, afaik there’s no support for touch-events...) but for a first version it works nice.
"
2014-01-23 15:37:48 +00:00
Robert Osfield
504b42aa61 Fixed build error 2014-01-21 17:27:21 +00:00
Robert Osfield
f02ed3c629 Warning fixes 2013-11-22 10:27:15 +00:00
Robert Osfield
e0d3ab4412 From Stephan Huber, * GUIEventAdapter: add support for getting normalized touch points
* MultiTouchTrackball: some code cleanup and support for normalized touch-points
* oscdevice: receiving and sending multi-touch-events via the Cursor2D-profile from TUIO
* added some documentation
2013-11-18 13:25:55 +00:00
Robert Osfield
097aedf23c From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
65aee287e7 From Mathias Froehlich, "Attached are most of the fixes that are required to build osg on solaris and
hpux. I have skipped irix this time as irix is too dead to keep osg building
there.

As usual, solaris does not like member templates in stl containers.
Some headers missing and link problems due to missing libraries."
2010-12-02 14:13:54 +00:00
Robert Osfield
04b6a0888b Build fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF 2010-11-22 19:38:18 +00:00
Robert Osfield
e36c4d3a3b From Stephan Huber, "attached you'll find a proposal for handling multi-touch-events with
osgGA. My approach is to bundle all touchpoints into one custom data
structure which is attached to an GUIEventAdapter.

The current approach simulates a moving mouse for the first touch-point,
so basic manipulators do work, sort of.

I created a MultiTouchTrackballManipulator-class, one touch-point does
rotate the view, two touch-points pan and zoom the view as known from
the iphone or other similar multi-touch-devices. A double-tap (similar
to a double-click) resets the manipulator to its home-position.

The multi-touch-trackball-implementation is not the best, see it as a
first starting point. (there's a demo-video at http://vimeo.com/15017377 )"
2010-11-22 17:30:44 +00:00