OpenSceneGraph git repository
4bc1320709
Merge pull request #344 from eligovision/OpenSceneGraph_text3d
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Text3D dynamic changing fix
2017-09-04 15:21:26 +01:00
Konstantin S. Matveyev
3503a0fefb
Text3D dynamic changing fix
2017-09-04 11:29:50 +03:00
OpenSceneGraph git repository
ff6e77c874
Merge pull request #341 from scrawl/cullingactive_fix
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LineSegmentIntersector: respect the 'cullingActive' flag for bounding box check
2017-09-04 08:36:49 +01:00
scrawl
6048c1fbdc
LineSegmentIntersector: respect the 'cullingActive' flag when testing drawable bounding box
2017-09-03 14:15:36 +00:00
Julien Valentin
4c4f760d4a
fix a bug in how vertexattributes are filled
2017-08-30 23:19:49 +02:00
Mathieu MARACHE
e2f826b8fc
Under macOS the glValidateProgram reports too many
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false negatives (errors) about missing buffers, etc..
From the internet https://stackoverflow.com/questions/15335510/opengl-glvalidateprogram-error-on-mac-os-x :
« […] The purpose of glValidateProgram is not to use it as an added "check" step after linking the program, because the GL and application state is hardly ready for actually using that program at this point, probably it's even before we get around to initializing the default framebuffer (its bitdepth, its multisample buffers, etc), and that's what the error hints at.
An appropriate place to call glValidateProgram would be right before you make a real render call. »
2017-08-29 11:34:27 +02:00
Mathieu MARACHE
1408c2664e
osg::Program::isFixedFunction() should'nt return true fixed function is unavailable, even if _shaderList.empty() is true
2017-08-28 09:44:10 +02:00
Julien Valentin
c89b08ea1f
Add extensions
2017-08-25 00:19:22 +02:00
Robert Osfield
68e0b25d32
Cleaned up warnings and removed assorts.
2017-08-24 15:13:14 +01:00
OpenSceneGraph git repository
cf91bb42f0
Merge pull request #321 from LaurensVoerman/tgaMissingColormap
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fix gcc/VC compile warnings, reject color mapped tga files with missing colormap.
2017-08-24 11:08:38 +01:00
Laurens Voerman
9ef4859f55
fix gcc/VC compile warnings, reject color mapped tga files with missing colormap.
2017-08-24 11:37:21 +02:00
Julien Valentin
107b7be95b
Merge remote-tracking branch 'upstream/master' into MDI7
2017-08-24 11:26:23 +02:00
OpenSceneGraph git repository
b89384d810
Merge pull request #318 from mp3butcher/osganimation
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change the design of BufferIndexBinding to work with BufferData instead of BufferObject +matrix transpose
2017-08-24 09:53:32 +01:00
Julien Valentin
d49f0d67af
change the design of BufferIndexBinding to work with BufferData instead of BufferObject
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allow convenient BufferData abstraction + serialization of BufferIndexBinding
2017-08-24 03:28:55 +02:00
Julien Valentin
3b03699fbc
add a transpose method for 4x4
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and a transpose3x3 to transpose only orthogonal part of a mat4x4
2017-08-23 23:49:36 +02:00
Robert Osfield
3b69755117
Fixed comparison to properly handle texture coordinates being assigned
2017-08-23 14:51:18 +01:00
OpenSceneGraph git repository
90e27d3b7d
Merge pull request #314 from LaurensVoerman/notify2
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reduce the need to reallocate the std::ostream buffer behind osg::Notify
2017-08-23 14:48:04 +01:00
Robert Osfield
bb3b69962a
Warning fixes
2017-08-23 14:39:35 +01:00
Laurens Voerman
682730fbe4
reduce the need to reallocate the std::ostream buffer behind osg::Notify (causing multitreading issues) by pre-allocating 4095 bytes.
2017-08-23 11:53:16 +02:00
Michael Kapelko
59d3b1ebac
Fix stat64 build issue with NDK 15 by definining at stat for Android
2017-08-22 22:49:56 +03:00
OpenSceneGraph git repository
ad98bdd165
Merge pull request #311 from eligovision/master
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Geometry::compileGLObjects function VAO fix
2017-08-22 09:22:41 +01:00
Laurens Voerman
3a50e2948b
ReaderWriterVNC.cpp fix g++ warnings
2017-08-22 09:35:00 +02:00
Konstantin S. Matveyev
d1453a41c2
Geometry::compileGLObjects function VAO fix
2017-08-22 10:12:36 +03:00
Robert Osfield
8926f0e9c2
Using a PR from Sando Mani for requestioning a specific GL version as a base, cleaned up formattating, made the new code paths simpler and added clean up of memory
2017-08-21 11:40:45 +01:00
OpenSceneGraph git repository
70135d606e
Merge pull request #307 from eligovision/master
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[*] createTexturedQuadGeometry: fixed for GL3 spec
2017-08-20 19:53:41 +01:00
scrawl
fb214b62a1
Use osg::Quat::value_type instead of double in collada plugin
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Note that although the value_type is currently always double, using the proper typedef will open the door to implementing a float Quaternion in the future (as I have done so in my own fork)
2017-08-20 15:56:40 +00:00
konstantin.matveyev
6841f37ccc
[*] createTexturedQuadGeometry: fixed for GL3 spec: GL_QUADS -> GL_TRIANGLES
2017-08-20 18:01:49 +03:00
AnyOldName3
67a0f815e4
Add support for type-1 (colour-mapped, uncompressed) targa images to the osgTGA plugin
2017-08-19 22:22:20 +01:00
OpenSceneGraph git repository
32f895bc5f
Merge pull request #304 from eligovision/master
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glClear should not be called with zero-mask in osgUtil::RenderStage::…
2017-08-19 17:20:40 +01:00
Konstantin S. Matveyev
036add8e9e
glClear should not be called with zero-mask in osgUtil::RenderStage::drawImplementation
2017-08-18 10:20:26 +03:00
Robert Osfield
bdbff4824b
Fixed iterator comparison.
2017-08-18 08:11:57 +01:00
Robert Osfield
34b4e70015
Added version check for boolean, TRUE and FALSE settings
2017-08-17 10:52:59 +01:00
Robert Osfield
f3adcda6b7
Removed the GLclampd declaration and replaced its usage with GLdouble to standardize the OSG extension setup with current GL/GLES headers.
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Added a float fallback from osg::DepthDangeIndex to suppprt GLES.
2017-08-16 14:20:00 +01:00
OpenSceneGraph git repository
bfbaecaf49
Merge pull request #300 from eligovision/master
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Text3D character/glyph size fix
2017-08-16 11:30:14 +01:00
konstantin.matveyev
237ab29ff8
Merge remote-tracking branch 'upstream/master'
2017-08-15 22:15:31 +03:00
konstantin.matveyev
b0ef9b0c42
Text3D character/glyph size fixed
2017-08-15 22:11:15 +03:00
luzpaz
2cd31f65e4
misc. typo fixes
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mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
Uwe Woessner
f186f6b2d4
Extension to the PLY plugin to read files with textures.
2017-08-15 15:52:35 +01:00
OpenSceneGraph git repository
86d7a903a1
Merge pull request #298 from eligovision/master
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Emscripten: EGL instead of SDL2 in GLExtensions.cpp
2017-08-15 06:39:02 +01:00
konstantin.matveyev
8e8d5b2fe0
Emscripten: EGL instead of SDL2 in GLExtensions.cpp
2017-08-14 11:19:04 +03:00
Robert Osfield
c18be2fc41
Replaced local FindZLIB.cmake usage with CMake's own FindZLIB.cmake, and ZLIB_LIBRARY to ZLIB_LIBRARIES
2017-08-09 14:18:35 +01:00
OpenSceneGraph git repository
e606e0b4de
Merge pull request #296 from openscenegraph/FullScreen
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From Don Burns, add use of Xinerama to ensure full screen goes across all screens.
2017-08-09 14:08:59 +01:00
Anna Sokol
9d1234e866
In the attached GraphicsWindowWin32.cpp file, I changed order of the "else-if" for the TOUCHEVENTF_UP and TOUCHEVENTF_MOVE, I made it less intrusive then changing them into "if" events. I tested this on Windows 7 64-bit with a touch screen and a Windows 10 64-bit tablet.
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Separately in the same file, I also needed to address the fact that the close button would not react on touch so I added to the top of the "handleNativeWindowingEvent" close button handling in case of touch events. Again this was tested on the same 2 devices.
2017-08-08 13:35:35 +01:00
Julien Valentin
35eb53cc95
add MDI support
2017-08-02 22:10:02 +02:00
Julien Valentin
3965b4e66e
fix a bug in MDI serializer
2017-08-01 02:18:15 +02:00
Robert Osfield
d1adb9acbc
Added missing break statements
2017-07-28 14:34:59 +01:00
Robert Osfield
3bda71ef15
Improved readability and consistency with the rest OSG by adding/removing spaces and brackets where appropriate.
2017-07-28 14:32:56 +01:00
OpenSceneGraph git repository
3076779a14
Merge pull request #267 from kornerr/master
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Add osgemscripten example
2017-07-28 10:27:47 +01:00
mp3butcher
104b2dfc72
Promote PrimitiveSetIndirect's VBO to a target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 12:13:05 +02:00
mp3butcher
7606159a78
add DrawIndirectBufferObject as State variable in order to minimize call to glBindBuffer(GL_DRAW_INDIRECT_BUFFER,X)
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TODO: Promote PrimitiveSetIndirect's VBO to target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 01:54:25 +02:00