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FGFS-4.1
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OpenSceneGraph
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Robert Osfield
01c284429b
From Paul Melis, "Here's an updated include/osgText/Text3D that forces recomputation of the glyph repr when the character depth is updated, also when the rendering mode is set.
...
This caused a Text3D object read from a .osg file to not have the correct depth."
2008-06-06 16:25:14 +00:00
Robert Osfield
213a370c25
Added new setFont(ref_ptr<>) variants to Text and Text3D
2007-12-12 17:48:20 +00:00
Robert Osfield
eef88e7e83
From David Callu, Text3D
2007-12-10 19:49:17 +00:00