Robert Osfield
ad3cac84e9
Moved Block, ReentrantMutex and ReadWriteMutex into OpenThreads.
2007-02-23 16:31:34 +00:00
Robert Osfield
7232a831da
Added osg::FrameStamp::set/getSimulationTime().
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Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
11fef2d75e
Tweaks from using a ReadWriteMutex& to a ReadWriteMutex* parameter to avoid
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problems with osgIntrospection generation.
2006-12-27 23:19:17 +00:00
Robert Osfield
30cb8735d3
Added an osgDB::ReadWriteMutex to help manage the ability to have serialize
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write to objects but allow multiple threads to read at once in a read only way.
2006-12-27 16:40:34 +00:00
Robert Osfield
401f3bcd43
Added mutexes to ParticleProcessor and ParticleSystemUpdater to improve the thread safety of osgParticle
2006-12-22 21:52:53 +00:00
Robert Osfield
3baf9f51d2
From Brad Anderegg, add _frameNumber and associated code to ensure that particles
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only get updated once per frame.
2006-02-04 21:12:45 +00:00
Robert Osfield
bf4d63f6ea
Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
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methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
6b5238c294
Moved osgParticle across to standard OSG coding style.
2005-04-29 09:47:57 +00:00
Robert Osfield
530b85c807
Updates from Geoff Michel to geo loader and demo.
2002-12-10 20:00:56 +00:00
Robert Osfield
dc00711337
Fixed compile problems under VisualStudio6.0
2002-06-05 14:14:32 +00:00
Robert Osfield
9ba7505d1e
Checked in osgParticle, writtten by Marco Jez.
2002-06-05 12:44:55 +00:00