Commit Graph

14 Commits

Author SHA1 Message Date
Robert Osfield
668d351765 Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
4f5152152d Fixed Coverity reported issues.
WindowManager.cpp
CID 11841: Uninitialized pointer field (UNINIT_CTOR)
Non-static class member _lastEvent is not initialized in this constructor nor in any functions that it calls.
Non-static class member _lastPush is not initialized in this constructor nor in any functions that it calls.
Non-static class member _view is not initialized in this constructor nor in any functions that it calls.

Frame.cpp
CID 11840: Uninitialized scalar field (UNINIT_CTOR)
Non-static class member _flags is not initialized in this constructor nor in any functions that it calls.

Window.cpp
CID 11839: Uninitialized scalar field (UNINIT_CTOR)
Non-static class member _index is not initialized in this constructor nor in any functions that it calls.
2011-05-06 10:29:47 +00:00
Robert Osfield
687fd9362f From Jean-Sebastien Guay, "osgWidget::WindowManager did nothing in its keyUp event, and in particular didn't call any callbacks. Since I wanted to have callbacks on keyUp, I copied what it does on keyDown, which works for me. I could have just used keyDown and saved myself the trouble, but you know me... :-)
osgWidget::Input:

[Functional changes]
- Previously, the field would be filled with spaces up to its max length, and typing would just replace the spaces. Also, there was a _textLength variable that kept track of the real length of text in the field, since the osgText::Text's length just reflected the length of spaces+text entered. This was not great, as you could still select the spaces with the mouse and it just feels hacky. So I changed it to only contain the text entered, no spaces, and _textLength was removed since it's now redundant (the osgText::Text's length is used instead).
- Fixed the selection size which (visually only) showed one more character selected than what was really selected.
- Fixed selection by dragging the mouse, it would sometimes not select the last character of the string.
- Cursor will now accurately reflect whether insert mode is activated (block cursor) or we're in normal mode (line cursor) like in most editors.
- Implemented Ctrl-X (cut)
- Added a new clear() method that allows the field to be emptied correctly. Useful for a command line interface, for example (hint, hint).
- Mouse and keyboard event handler methods would always return false, which meant selecting with the mouse would also rotate the trackball, and typing an 's' would turn on stats.

[Code cleanup]
- Renamed the (local) _selectionMin and _selectionMax variables which are used in a lot of places, as the underscores would lead to think they were members. Either I called them selection{Min|Max} or delete{Min|Max} where it made more sense.
- Fixed some indenting which was at 3 spaces (inconsistently), I'm sure I didn't catch all the lines where this was the case though.
- Put spaces between variable, operator and value where missing, especially in for()s. Again I only did this where I made changes, there are probably others left.

The result is that delete, backspace, Ctrl-X, Ctrl-C, Ctrl-V, and typing behaviour should now be consistent with text editor conventions, whether insert mode is enabled or not. I hope. :-)

Note, there's a nasty const_cast in there. Why isn't osgText::Font::getGlyph() declared const?

Also, as a note, the current implementation of cut, copy and paste (in addition to being Windows only, yuck) gets and puts the data into an std::string, thus if the osgText::String in the field contains unicode characters I think it won't work correctly. Perhaps someone could implement a proper clipboard class that would be cross-platform and support osgText::String (more precisely other languages like Chinese) correctly? Cut, copy and paste are not critical to what I'm doing so I won't invest the time to do that, but I just thought I'd mention it.
"
2010-09-09 16:49:10 +00:00
Robert Osfield
bdaead21bf From Fajran Iman Rusadi, fixed error in window index management when children add insert or removed. 2009-05-12 10:45:44 +00:00
Robert Osfield
f9855c35ec Removed comments. 2009-01-28 16:44:46 +00:00
Robert Osfield
d85759c61c Fixed of warnings 2009-01-28 12:45:05 +00:00
Robert Osfield
ec457e34c3 From Sergey Leontyev, "Some minor(but important) bug fixes for osgWidget:
1. In WindowManager.cpp childRemoved method the second parameter "end" is misleading and

should be named "numChildren" instead. It represents how many children to remove.  As a result, the method was implemented incorrectly and failed to remove UI objects. So I fixed it.

 

replaced this:

 

void WindowManager::childRemoved(unsigned int start, unsigned int end) {
    while(start < end) {
        Window* window = getByIndex(start);

        if(!window) continue;

        if(_remove(window)) {
            window->_index = -1;

            window->unmanaged(this);
        }

        start++;
    }
}

 

with this:

void WindowManager::childRemoved(unsigned int start, unsigned int numChildren) {
 for (unsigned int i = start; i < start+numChildren; i++)
 {
  Window* window = getByIndex(i);

  if(!window) continue;

  if(_remove(window)) {
   window->_index = -1;

   window->unmanaged(this);
  }
 }
}

 

2. in Input.cpp

 

The cursor in Input did not get positioned correctly, probably as a left over from the TOP LEFT origin system which is now BOTTOM LEFT.

in method positioned()

replaced this:

    _cursor->setOrigin(x + xoffset + 1.0f, y - _cursor->getHeight() + 1.0f);

 

with this:

    _cursor->setOrigin(x + xoffset + 1.0f, y + 1.0f);

 

Now it is placed correctly.

 "
2009-01-06 16:16:03 +00:00
Robert Osfield
9748fdd605 From Jeremy Moles, updates to osgWidget
Merged my Robert Osfield from OpenSceneGraph-osgWidget-dev.
2008-11-28 14:35:33 +00:00
Robert Osfield
5209b33c31 From Max Bandazian, "Lines 302-305 of WindowManager.cpp seem to have a parenthesizing error - the code is
if(
                (!win || win->getVisibilityMode() == Window::VM_PARTIAL) &&
                !win->isPointerXYWithinVisible(x, y)
            ) continue;

But it probably should be

if (!win || (win->getVisibilityMode() == Window::VM_PARTIAL) && !win->isPointerXYWithinVisible(x, y)))
   continue;

The effect of the bug is to segfault if a non-osgWidgets::Window node hasn't been excluded from picking via NodeMask."
2008-09-17 17:13:13 +00:00
Robert Osfield
0b39044666 Ran fixtabs to enforce four space tabs 2008-08-18 11:17:44 +00:00
Robert Osfield
f513700450 From Mario Valle, "The attached osgWidget source solves three compilation warnings on VC 7.1 on WindowsXP (OSG 2.5.5).
BTW the construct is absolutely legal C++, but VC 7.1 has a different idea..."
2008-07-22 09:02:44 +00:00
Robert Osfield
b0d1f419e3 Fixed path to font 2008-07-16 16:19:19 +00:00
Robert Osfield
c2b77aa08e From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
2008-07-15 17:21:25 +00:00