Robert Osfield
8fc287c1b7
Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage.
2016-01-20 17:49:10 +00:00
Robert Osfield
0a1db3d6fc
From Jannik Heller, typo fixes
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14832 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:43:56 +00:00
Robert Osfield
14a563dc9f
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Robert Osfield
83bef8afd4
Converted osg::notify to OSG_INFO etc.
2010-05-28 16:03:14 +00:00
Robert Osfield
d3779f0092
Fixed warning
2010-03-03 16:37:45 +00:00
Robert Osfield
ba3971bb45
Added a ShadowTechnique::computeOrthogonalVector(const osg::Vec3& direction) const method for helping compute an appropriate
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up vector to setViewMatrixAsLookAt(..) codes in osgShadow. This will addresses previous issues that occured when look vectors
co-incided with the hard coded up vectors.
2010-03-01 13:00:04 +00:00
Robert Osfield
d5c68cfa02
Moved CameraCullCallback into ShadowTechnique scope to make it more resusable between various Techniques
2007-02-19 12:13:30 +00:00
Robert Osfield
9aae37e357
Moved the basic ShadowVolume code into osgShadow
2007-02-09 16:03:29 +00:00
Robert Osfield
c2665963bb
Further work on osgShadow::ShadowTechnique API
2007-02-08 19:34:38 +00:00
Robert Osfield
95befaf1ed
Flesh out more of basic ShadowTechnique and ShadowedScene API.
2007-02-08 17:23:40 +00:00
Robert Osfield
5163c4a762
First cut at class interfaces and stubs for implementations for the new osgShadow NodeKit
2006-10-06 14:16:11 +00:00